Files
Purpur/patches/server/0177-Config-to-ignore-nearby-mobs-when-sleeping.patch

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Mon, 8 Mar 2021 16:46:54 -0500
Subject: [PATCH] Config to ignore nearby mobs when sleeping
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 9c520e7600986b7b7df3af96a715c91c5347f30d..4ec18d28c0022614b0ef6900774ddd4bda814308 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1441,7 +1441,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
return entitymonster.f((EntityHuman) this);
});
- if (!list.isEmpty()) {
+ if (!this.world.purpurConfig.playerSleepNearMonsters && !list.isEmpty()) { // Purpur
return Either.left(EntityHuman.EnumBedResult.NOT_SAFE);
}
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 129fef2e4da94bcd80153379a7246590e4ea9cdd..eaaaf9e5490095cd70ca892fa927017e6ea9de9d 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -328,6 +328,7 @@ public class PurpurWorldConfig {
public int raidCooldownSeconds = 0;
public int animalBreedingCooldownSeconds = 0;
public boolean creativeOnePunch = false;
+ public boolean playerSleepNearMonsters = false;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -347,6 +348,7 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
+ playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
}
public boolean catSpawning;