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Upstream has released updates that appear to apply and compile correctly Paper Changes: 8fe5611 Fix Player#playerListName nullability annotation (#6089) 8827886 Add back linking to Adventure Javadoc (#6088) 6ea4da4 AbstractSkeleton should extend RangedEntity (#6087) a831634 add Optimize Light Engine patch (#5863) 56fd1a2 Update to Minecraft 1.17.1 (#6097) f8d6cbd Deobfuscate stacktraces in sync load info (#6103) Tuinity Changes: 5065deb Make CollisionContext initialisation lazy 388bdf5 Optimise ActivationRange#activateEntities again 2310a94 Update to 1.17.1
35 lines
2.0 KiB
Diff
35 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <me@notom3ga.me>
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Date: Mon, 30 Nov 2020 11:40:11 -0500
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Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index df79f95ab2c8b9106cac889787b840b166ff0a9c..2f061e2825127e4a38e261ccacf56926a2421bb0 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1204,7 +1204,7 @@ public abstract class Mob extends LivingEntity {
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@Nullable
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public SpawnGroupData finalizeSpawn(ServerLevelAccessor world, DifficultyInstance difficulty, MobSpawnType spawnReason, @Nullable SpawnGroupData entityData, @Nullable CompoundTag entityNbt) {
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this.getAttribute(Attributes.FOLLOW_RANGE).addPermanentModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
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- if (this.random.nextFloat() < 0.05F) {
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+ if (this.random.nextFloat() < this.level.purpurConfig.entityLeftHandedChance) { // Purpur
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this.setLeftHanded(true);
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} else {
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this.setLeftHanded(false);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 1000177563e5681a8caa745f1cd40af37723e8bc..27f9e9e65b7773190af12513085136709cf18d44 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -128,8 +128,10 @@ public class PurpurWorldConfig {
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}
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public int entityLifeSpan = 0;
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+ public float entityLeftHandedChance = 0.05f;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
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}
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public boolean infinityWorksWithoutArrows = false;
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