Files
Purpur/patches/server/0201-Add-config-change-multiplier-critical-damage-value.patch
William Blake Galbreath 2040a9ac8a Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
8fe5611 Fix Player#playerListName nullability annotation (#6089)
8827886 Add back linking to Adventure Javadoc (#6088)
6ea4da4 AbstractSkeleton should extend RangedEntity (#6087)
a831634 add Optimize Light Engine patch (#5863)
56fd1a2 Update to Minecraft 1.17.1 (#6097)
f8d6cbd Deobfuscate stacktraces in sync load info (#6103)

Tuinity Changes:
5065deb Make CollisionContext initialisation lazy
388bdf5 Optimise ActivationRange#activateEntities again
2310a94 Update to 1.17.1
2021-07-07 04:05:03 -05:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 656b62c93dcbe15a79ebe684c18f4dc31ddc0dbe..5963b407d936e930a370677113ba947d2c2a198d 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1253,7 +1253,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !this.isSprinting();
if (flag2) {
this.isCritical = true; // Purpur
- f *= 1.5F;
+ f *= this.level.purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
f += f1;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index e2e2b7e7e6a734f3838021388f7d117b95df2625..cea35e4b795c660c010a54834c26d4c73115d54d 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -324,6 +324,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -340,6 +341,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
public int snowballDamage = -1;