Files
Purpur/patches/api/0052-Add-death-screen-API.patch
Ben Kerllenevich 8da783d679 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@84b5d4a Reorder bukkit damage source entity for explosion (#8553)
PaperMC/Paper@b4c1ae6 Fix MC-121048 (#8429)
PaperMC/Paper@825cb43 [ci skip] Add .fleet/ folder to .gitignore (#8574)
PaperMC/Paper@669fed4 Fix MC-179072 (#8421)
PaperMC/Paper@8f498dc Sync chunk load command improvements (#8554)
PaperMC/Paper@3299886 [ci skip] Add TheFruxz to the license MIT list (#8575)
PaperMC/Paper@0a6f100 Add more collision code skipping logic (#7581)
PaperMC/Paper@76503f8 Strip coordinates from lodestone compasses (#8561)
PaperMC/Paper@b95d4b2 Moving ATs from the at file to individual patches (#8573)
PaperMC/Paper@4a3ae59 [ci skip] Add check for git repo (#8578)
PaperMC/Paper@a7df847 Add Player Warden Warning API (#8470)
PaperMC/Paper@3ab194e Avoid a cubed max search distance for POIs (#8576)
2022-11-21 23:26:26 -05:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MelnCat <melncatuwu@gmail.com>
Date: Fri, 23 Sep 2022 18:35:28 -0700
Subject: [PATCH] Add death screen API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index caf710fbfa91c2e2bba51ad395cf14cec91feb21..93e18658bb7a83a35f812811c2c87630a4b7eb0b 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3043,5 +3043,21 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Clears all debug block highlights
*/
void clearBlockHighlights();
+
+ /**
+ * Sends a player the death screen with a specified death message.
+ *
+ * @param message The death message to show the player
+ */
+ void sendDeathScreen(@NotNull Component message);
+
+ /**
+ * Sends a player the death screen with a specified death message,
+ * along with the entity that caused the death.
+ *
+ * @param message The death message to show the player
+ * @param killer The entity that killed the player
+ */
+ void sendDeathScreen(@NotNull Component message, @Nullable Entity killer);
// Purpur end
}