Files
Purpur/patches/server/0054-Players-should-not-cram-to-death.patch
jmp 7ed791400e Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cc001a73b Climbing should not bypass cramming gamerule
b9930b39d Add legacy plugin count to metrics
4729e6b90 Add more lightning API
5e220bcb5 [ci skip] add stale bot configuration
2a44498a5 Add PlayerItemCooldownEvent
fd33bcee1 Add LivingEntity#clearActiveItem
a99e0ca05 Fix Player spawnParticle x/y/z precision loss
2020-12-02 14:35:13 -08:00

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1013 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 21 Jul 2019 18:01:46 -0500
Subject: [PATCH] Players should not cram to death
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index a295968ed3..36168d0f7c 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1393,7 +1393,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public boolean isInvulnerable(DamageSource damagesource) {
- return super.isInvulnerable(damagesource) || this.H() || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER;
+ return super.isInvulnerable(damagesource) || this.H() || damagesource == DamageSource.CRAMMING || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER; // Purpur
}
@Override