Files
Purpur/patches/api/0034-API-for-any-mob-to-burn-daylight.patch
BillyGalbreath 9db159d266 Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@307778f Collision API (#6736)
PaperMC/Paper@fcb7b73 [ci skip] remove stale
PaperMC/Paper@1f0d707 Fix issues with CreeperIgniteEvent (#7507)
PaperMC/Paper@fd557b7 Undeprecate Bed's tile entity interface (#7330)

Pufferfish Changes:
pufferfish-gg/Pufferfish@002f541 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@9c5fcfd Add option to disable out-of-order chat
pufferfish-gg/Pufferfish@b21931d Fix memory leak in async pathfinder (#42)
2022-07-31 16:00:16 -05:00

49 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Tue, 25 May 2021 16:30:30 -0400
Subject: [PATCH] API for any mob to burn daylight
Co-authored by: Encode42 <me@encode42.dev>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index dd7df647f98fe72694fb7615e5cd1192724b7812..1f116f33e6dbce8d8d67d799beeedecf792cd728 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -949,5 +949,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return True if ridable in water
*/
boolean isRidableInWater();
+
+ /**
+ * Checks if the entity is in daylight
+ *
+ * @return True if in daylight
+ */
+ boolean isInDaylight();
// Purpur end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index dc62e8498fa7a18605bc5e6844746c1c66ea9e96..6c46107e13a5fd648d64844ffa5b326d4909d702 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -931,5 +931,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param slot Equipment slot to play break animation for
*/
void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
+
+ /**
+ * If this mob will burn in the sunlight
+ *
+ * @return True if mob will burn in sunlight
+ */
+ boolean shouldBurnInDay();
+
+ /**
+ * Set if this mob should burn in the sunlight
+ *
+ * @param shouldBurnInDay True to burn in sunlight
+ */
+ void setShouldBurnInDay(boolean shouldBurnInDay);
// Purpur end
}