Files
Purpur/patches/server/0180-Player-ridable-in-water-option.patch
2024-06-15 23:43:54 -07:00

45 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 17 Jul 2021 15:55:14 -0500
Subject: [PATCH] Player ridable in water option
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 68f414c421458a38e5db8225524c1bf87c2627f3..c610479c5c8d3e0aa5d70106eab8d8b1ccc80c7f 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -2087,6 +2087,13 @@ public abstract class Player extends LivingEntity {
return slot != EquipmentSlot.BODY;
}
+ // Purpur start
+ @Override
+ public boolean dismountsUnderwater() {
+ return !level().purpurConfig.playerRidableInWater;
+ }
+ // Purpur end
+
public boolean setEntityOnShoulder(CompoundTag entityNbt) {
if (!this.isPassenger() && this.onGround() && !this.isInWater() && !this.isInPowderSnow) {
if (this.getShoulderEntityLeft().isEmpty()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index a9e9b03c1afcdf0b702e833c2c9926203ad6c797..be5f1ca19dd2aef4fc6132e60445f1a8cb805374 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -378,6 +378,7 @@ public class PurpurWorldConfig {
public double playerCriticalDamageMultiplier = 1.5D;
public int playerBurpDelay = 10;
public boolean playerBurpWhenFull = false;
+ public boolean playerRidableInWater = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -399,6 +400,7 @@ public class PurpurWorldConfig {
playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
playerBurpDelay = getInt("gameplay-mechanics.player.burp-delay", playerBurpDelay);
playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull);
+ playerRidableInWater = getBoolean("gameplay-mechanics.player.ridable-in-water", playerRidableInWater);
}
public boolean silkTouchEnabled = false;