Files
Purpur/patches/server/0111-Option-for-chests-to-open-even-with-a-solid-block-on.patch
granny 65d3665aee Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@3c8a7fe Re-add missing chunk event calls (#11104)
PaperMC/Paper@a8db527 Even more cleanup of mcutil patch
PaperMC/Paper@d08e8d1 Add total time to done message (#11109)
2024-07-18 22:03:38 -07:00

35 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Sat, 12 Dec 2020 14:34:18 -0800
Subject: [PATCH] Option for chests to open even with a solid block on top
diff --git a/src/main/java/net/minecraft/world/level/block/ChestBlock.java b/src/main/java/net/minecraft/world/level/block/ChestBlock.java
index 8fbfd18b3caeed769396b3ffb1b1778b2f38edc0..dbfe8f5d4df244cb694b73ea8763628c5f2507a3 100644
--- a/src/main/java/net/minecraft/world/level/block/ChestBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/ChestBlock.java
@@ -343,6 +343,7 @@ public class ChestBlock extends AbstractChestBlock<ChestBlockEntity> implements
}
public static boolean isBlockedChestByBlock(BlockGetter world, BlockPos pos) {
+ if (world instanceof Level && ((Level) world).purpurConfig.chestOpenWithBlockOnTop) return false; // Purpur
BlockPos blockposition1 = pos.above();
return world.getBlockState(blockposition1).isRedstoneConductor(world, blockposition1);
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 0e5c2c9edab519044bdfb4cc70022cd5bb10e8e2..080446acffc6150b8c578946bfcfa99e2ba13d79 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -411,6 +411,11 @@ public class PurpurWorldConfig {
}
}
+ public boolean chestOpenWithBlockOnTop = false;
+ private void chestSettings() {
+ chestOpenWithBlockOnTop = getBoolean("blocks.chest.open-with-solid-block-on-top", chestOpenWithBlockOnTop);
+ }
+
public boolean dispenserApplyCursedArmor = true;
public boolean dispenserPlaceAnvils = false;
private void dispenserSettings() {