Files
Purpur/patches/server/0163-Config-to-ignore-nearby-mobs-when-sleeping.patch
William Blake Galbreath 31306b4b0e Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
b79bc31 Fix MerchantOffer BuyB Only AssertionError (#6206)
d6c81c8 Don't apply cramming damage to players (#5903)
12942dc Add rate options and timings for sensors and behaviors (#6027)
fc47872 Use mapped names for sensor and behavior timings/config (#6228)
c75a837 Don't expose ASM in API (#6229)
c225bf9 Fix book title and author being improperly serialized as components (#6190)
f25facb Update email & name (DenWav)
44516b1 [ci skip] Put mappings util in a separate class to the stacktrace deobfuscator
2021-07-21 10:49:20 -05:00

40 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Mon, 8 Mar 2021 16:46:54 -0500
Subject: [PATCH] Config to ignore nearby mobs when sleeping
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 96f36bf1443bddcdca2f471e8beb56fd9ef37e16..acbc7f61fe3669679f559f2942675c0fde61a8ec 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1304,7 +1304,7 @@ public class ServerPlayer extends Player {
return entitymonster.isPreventingPlayerRest((Player) this);
});
- if (!list.isEmpty()) {
+ if (!this.level.purpurConfig.playerSleepNearMonsters && !list.isEmpty()) { // Purpur
return Either.left(Player.BedSleepingProblem.NOT_SAFE);
}
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 2595fc1fc1fd89238d9217339fefc6a4fd1ac6a9..66f49b451cee6f8e42df5172e55a22d225fd0759 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -309,6 +309,7 @@ public class PurpurWorldConfig {
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
public boolean creativeOnePunch = false;
+ public boolean playerSleepNearMonsters = false;
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -322,6 +323,7 @@ public class PurpurWorldConfig {
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
+ playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
}
public int snowballDamage = -1;