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Upstream has released updates that appears to apply and compile correctly Paper Changes: a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132) c65dcad3 Don't delay chunk unloads during entity ticking bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114 5553e6b3 Disable Sync Events firing Async errors during shutdown e12c51d9 Use better variable for isStopping() API 586ee2bb Remove patch for MC-111480, fixed in 1.14 09a94215 Remove streams from Mob AI System bb5c294e Fix Disabling Asynchronous Chunks 089d8356 Implement Chunk Priority / Urgency System for World Gen fce69af7 Use dedicated thread for main thread blocking chunk loads 588b62e4 Add tick times API and /mspt command (#3102) 11de41c7 Add API MinecraftServer#isStopping (#3129) 942ff3c2 My patches are under MIT (#3130)
29 lines
1.1 KiB
Diff
29 lines
1.1 KiB
Diff
From 75a1b14282dee435f54f1b3798482afadd05e3aa Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 4 Apr 2020 17:16:30 -0500
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Subject: [PATCH] Debug stick should not update neighbors
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---
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src/main/java/net/minecraft/server/ItemStack.java | 5 +++++
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1 file changed, 5 insertions(+)
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diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
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index 6b45bc17cf..92d9ddf6a7 100644
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--- a/src/main/java/net/minecraft/server/ItemStack.java
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+++ b/src/main/java/net/minecraft/server/ItemStack.java
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@@ -185,6 +185,11 @@ public final class ItemStack {
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if (this.getItem() == Items.BONE_MEAL) {
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world.captureTreeGeneration = true;
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}
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+ // Purpur start
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+ else if (this.getItem() == Items.DEBUG_STICK) {
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+ world.captureBlockStates = false;
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+ }
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+ // Purpur end
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}
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Item item = this.getItem();
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EnumInteractionResult enuminteractionresult = item.a(itemactioncontext);
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--
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2.24.0
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