Files
Purpur/patches/server/0087-Add-option-to-disable-zombie-aggressiveness-towards-.patch
2024-06-21 04:11:09 -07:00

92 lines
6.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nitricspace <nitricspace@users.noreply.github.com>
Date: Mon, 21 Sep 2020 23:19:43 +0100
Subject: [PATCH] Add option to disable zombie aggressiveness towards villagers
diff --git a/src/main/java/com/destroystokyo/paper/entity/ai/MobGoalHelper.java b/src/main/java/com/destroystokyo/paper/entity/ai/MobGoalHelper.java
index 06455d65c4605ce092bf5300d432087f24186741..750fd2809f6d5d5896904cad0f65029b03bda849 100644
--- a/src/main/java/com/destroystokyo/paper/entity/ai/MobGoalHelper.java
+++ b/src/main/java/com/destroystokyo/paper/entity/ai/MobGoalHelper.java
@@ -137,6 +137,10 @@ public class MobGoalHelper {
static {
// TODO these kinda should be checked on each release, in case obfuscation changes
deobfuscationMap.put("abstract_skeleton_1", "abstract_skeleton_melee");
+ // Purpur start
+ deobfuscationMap.put("zombie_1", "zombie_attack_villager");
+ deobfuscationMap.put("drowned_1", "drowned_attack_villager");
+ // Purpur end
ignored.add("goal_selector_1");
ignored.add("goal_selector_2");
diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
index b5a46c844e0f366828f8c287a598abb9aaeacf21..4f9daaeb1bd4d115a84b0c20649e4dd44af37924 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
@@ -124,7 +124,19 @@ public class Drowned extends Zombie implements RangedAttackMob {
this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D));
this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget));
- if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper - Check drowned for villager aggression config
+ // Purpur start
+ if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false) { // Paper - Check drowned for villager aggression config
+ @Override
+ public boolean canUse() {
+ return (level().purpurConfig.zombieAggressiveTowardsVillagerWhenLagging || !level().getServer().server.isLagging()) && super.canUse();
+ }
+
+ @Override
+ public boolean canContinueToUse() {
+ return (level().purpurConfig.zombieAggressiveTowardsVillagerWhenLagging || !level().getServer().server.isLagging()) && super.canContinueToUse();
+ }
+ });
+ // Purpur end
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index ada1f9f9bf8770c48ff25d562cf84cb04be17ca2..21e0028ad33f8de0211dd733d98a00af8461684b 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -159,7 +159,19 @@ public class Zombie extends Monster {
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D));
this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[0])).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, true));
- if ( this.level().spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Spigot
+ // Purpur start
+ if ( this.level().spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false) { // Spigot
+ @Override
+ public boolean canUse() {
+ return (level().purpurConfig.zombieAggressiveTowardsVillagerWhenLagging || !level().getServer().server.isLagging()) && super.canUse();
+ }
+
+ @Override
+ public boolean canContinueToUse() {
+ return (level().purpurConfig.zombieAggressiveTowardsVillagerWhenLagging || !level().getServer().server.isLagging()) && super.canContinueToUse();
+ }
+ });
+ // Purpur end
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 6cda920dca61ce781ecfb4b49da31e7c297d3b39..e7b7ec38bd2be51a03dace23d0af90d72404d9e8 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2003,6 +2003,7 @@ public class PurpurWorldConfig {
public boolean zombieJockeyOnlyBaby = true;
public double zombieJockeyChance = 0.05D;
public boolean zombieJockeyTryExistingChickens = true;
+ public boolean zombieAggressiveTowardsVillagerWhenLagging = true;
private void zombieSettings() {
zombieRidable = getBoolean("mobs.zombie.ridable", zombieRidable);
zombieRidableInWater = getBoolean("mobs.zombie.ridable-in-water", zombieRidableInWater);
@@ -2018,6 +2019,7 @@ public class PurpurWorldConfig {
zombieJockeyOnlyBaby = getBoolean("mobs.zombie.jockey.only-babies", zombieJockeyOnlyBaby);
zombieJockeyChance = getDouble("mobs.zombie.jockey.chance", zombieJockeyChance);
zombieJockeyTryExistingChickens = getBoolean("mobs.zombie.jockey.try-existing-chickens", zombieJockeyTryExistingChickens);
+ zombieAggressiveTowardsVillagerWhenLagging = getBoolean("mobs.zombie.aggressive-towards-villager-when-lagging", zombieAggressiveTowardsVillagerWhenLagging);
}
public boolean zombieHorseRidable = false;