Files
Purpur/patches/server/0200-Option-for-if-rain-and-thunder-should-stop-on-sleep.patch
granny bf63cfab4d Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b4f04ff Add Plugin#getDataPath (#11080)
PaperMC/Paper@05e5865 Add ItemType#getItemRarity (#11049)
PaperMC/Paper@aa929d6 Call PlayerLaunchProjectileEvent for wind charge (#10911)
PaperMC/Paper@8b23018 Avoid collision shapes outside world border in findFreePosition
PaperMC/Paper@3b45454 Port random ticking optimisation from Moonrise
PaperMC/Paper@77fcb29 Apply incremental player/level saving patch
PaperMC/Paper@9fd7710 Apply automatic regionfile header recalculation patch
PaperMC/Paper@b57b24d Do not try to stop main thread during watchdog shutdown
PaperMC/Paper@2cd8c46 Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)
2024-07-15 17:14:04 -07:00

49 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 12emin34 <macanovic.emin@gmail.com>
Date: Mon, 23 Aug 2021 17:59:29 +0200
Subject: [PATCH] Option for if rain and thunder should stop on sleep
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index ab7e7df685d650c1e995c25f44a45a87771fc9a7..3972d26911f1f06eb2e73ecfd8d2a80cd6b521fe 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1240,6 +1240,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
@VisibleForTesting
public void resetWeatherCycle() {
// CraftBukkit start
+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
@@ -1247,6 +1248,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 56b631c9689f797b9ae36be89b5e81515700022a..6803f7ec1717cd1e71b53fdbab2251c8bcdee9d9 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -141,6 +141,8 @@ public class PurpurWorldConfig {
public int raidCooldownSeconds = 0;
public int animalBreedingCooldownSeconds = 0;
public boolean mobsIgnoreRails = false;
+ public boolean rainStopsAfterSleep = true;
+ public boolean thunderStopsAfterSleep = true;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -164,6 +166,8 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
}
public int daytimeTicks = 12000;