Files
Purpur/patches/api/0009-Implement-LivingEntity-safeFallDistance.patch
William Blake Galbreath c0c212bf48 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
b75eeca0 Boost light task priority to ensure it doesnt hold up chunk loads
3d2bc848 Ensure VillagerTrades doesn't load async - fixes #3495
e470f1ef Add more information to Timing Reports
f4a47db6 Improve Thread Pool usage to allow single threads for single cpu servers
a4fe910f Fix sounds when using worldedit regen command
70ad51a8 Updated Upstream (Bukkit/CraftBukkit)
d7cfa4fa Improve legacy format serialization more
2020-06-05 21:42:48 -05:00

38 lines
1.2 KiB
Diff

From 5ae5f9e9d98de60e44d57aee71eeab472d3639a5 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 5 May 2019 12:58:19 -0500
Subject: [PATCH] Implement LivingEntity safeFallDistance
---
.../java/org/bukkit/entity/LivingEntity.java | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 7f73e4b92..1192fef87 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -732,4 +732,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void setJumping(boolean jumping);
// Paper end
+
+ // Purpur start
+ /**
+ * Gets the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @return Safe fall distance
+ */
+ float getSafeFallDistance();
+
+ /**
+ * Set the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @param safeFallDistance Safe fall distance
+ */
+ void setSafeFallDistance(float safeFallDistance);
+ // Purpur end
}
--
2.24.0