Files
Purpur/patches/server/0271-mob-spawning-option-to-ignore-creative-players.patch
granny 0458d847e2 Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@44ee1cd fix recipe packet limiter (#9841)
PaperMC/Paper@e57af7d sync netty version with vanilla (#9842)

Pufferfish Changes:
pufferfish-gg/Pufferfish@0020a8b Port a patch from upstream
pufferfish-gg/Pufferfish@979d3a2 Update upstream (last 1.20.1)
pufferfish-gg/Pufferfish@06262c1 Initial 1.20.2 update
2023-10-16 04:52:01 -07:00

40 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: granny <granny@purpurmc.org>
Date: Fri, 26 Aug 2022 22:44:41 -0700
Subject: [PATCH] mob spawning option to ignore creative players
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 524301e2438ee2938b59eb2b2e9fc4e0eb727a87..a2a59dd2e515bf4dca84a442703c122fd36f05e0 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -258,7 +258,7 @@ public final class NaturalSpawner {
blockposition_mutableblockposition.set(l, i, i1);
double d0 = (double) l + 0.5D;
double d1 = (double) i1 + 0.5D;
- Player entityhuman = world.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
+ Player entityhuman = world.getNearestPlayer(d0, (double) i, d1, -1.0D, world.purpurConfig.mobSpawningIgnoreCreativePlayers); // Purpur
if (entityhuman != null) {
double d2 = entityhuman.distanceToSqr(d0, (double) i, d1);
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 07b8826509d158e60ee6c3c847f7855b7469325f..71d2da21e1dcf5991f9161b3fcad66247a5a4991 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -377,6 +377,7 @@ public class PurpurWorldConfig {
public boolean phantomSpawning;
public boolean villagerTraderSpawning;
public boolean villageSiegeSpawning;
+ public boolean mobSpawningIgnoreCreativePlayers = false;
private void mobSpawnerSettings() {
// values of "default" or null will default to true only if the world environment is normal (aka overworld)
Predicate<Boolean> predicate = (bool) -> (bool != null && bool) || (bool == null && environment == World.Environment.NORMAL);
@@ -385,6 +386,7 @@ public class PurpurWorldConfig {
phantomSpawning = getBoolean("gameplay-mechanics.mob-spawning.phantoms", predicate);
villagerTraderSpawning = getBoolean("gameplay-mechanics.mob-spawning.wandering-traders", predicate);
villageSiegeSpawning = getBoolean("gameplay-mechanics.mob-spawning.village-sieges", predicate);
+ mobSpawningIgnoreCreativePlayers = getBoolean("gameplay-mechanics.mob-spawning.ignore-creative-players", mobSpawningIgnoreCreativePlayers);
}
public boolean disableObserverClocks = false;