Files
Purpur/patches/server/0181-Add-config-change-multiplier-critical-damage-value.patch
2022-01-17 21:38:01 -06:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 9716110e910ae3d73be54333050214cd53a885d3..2004f291610c0089aab92e863b439ca25bf77a47 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1254,7 +1254,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !level.paperConfig.disablePlayerCrits; // Paper
flag2 = flag2 && !this.isSprinting();
if (flag2) {
- f *= 1.5F;
+ f *= this.level.purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
f += f1;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 454762868f010804f23f8251ca9015e6a74baf86..845a530c2c11615714e54303e5ef361cb2e1f296 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -364,6 +364,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -385,6 +386,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
public int snowballDamage = -1;