Files
Purpur/patches/server/0119-Farmland-trampling-changes.patch
granny c6802b0a27 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9f1fa0b Fix item gravity on inactive items, remove dumb active skipping
PaperMC/Paper@1a1d0cf Use target pitch in teleport (generally the same thing)
PaperMC/Paper@8ba3073 fix "is_freezing" damage type tag
PaperMC/Paper@1523212 don't resend effects when PlayerItemConsumeEvent is cancelled
PaperMC/Paper@1330880 Add Friction API to minecarts
PaperMC/Paper@580a610 Allow using old ender pearl behavior & apply ender pearl exploit patch (#11524)
PaperMC/Paper@40a960d Rebuild patches
PaperMC/Paper@dfedf79 Correctly cancel consumption of consumable
PaperMC/Paper@147b796 get previous redstone level from the right state for experimental wires
PaperMC/Paper@ad9c58e Only expose velocity relative tp flags to API (#11532)
PaperMC/Paper@f273e6e Set updatingMinecraft to false
PaperMC/Paper@c5c1250 [ci skip] Remove leftover todo file (#11540)
PaperMC/Paper@7ee4835 Correctly clear  explosion density cache(#11541)
PaperMC/Paper@52a0590 Updated Upstream (Bukkit/CraftBukkit) (#11543)
PaperMC/Paper@5c0930d Fix fix recipe iterator patch
PaperMC/Paper@1de0130 re-add a dispense fix patch
PaperMC/Paper@16d7d73 bunch more general fixes
PaperMC/Paper@a5d7426 Correctly support RecipeChoice.empty (#11550)
PaperMC/Paper@85c870e Correct update cursor (#11554)
PaperMC/Paper@d19be64 Fix NPE with spark when CraftServer is not init yet (#11558)
PaperMC/Paper@92131ad Decrease dead entity teleport warning (#11559)
2024-11-01 18:25:48 -07:00

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3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 9 Jan 2021 16:06:40 +0100
Subject: [PATCH] Farmland trampling changes
This lets us choose if farmland trampling is fully disabled or only
players may trample farmland.
This lets us choose if entities can stop trampling if they fall a
distance equal to their feather falling level, plus the extra block
necessary to trample in the first place. Feather Falling 1 requires
you to fall over 3+ blocks to trample. FF 2 requires 4+, etc.
diff --git a/src/main/java/net/minecraft/world/level/block/FarmBlock.java b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
index e1abec46177887a92726de80f66226fe7fbbb4a2..bc149eb17695ac727aa8db08db6209497f7d20bf 100644
--- a/src/main/java/net/minecraft/world/level/block/FarmBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
@@ -127,12 +127,20 @@ public class FarmBlock extends Block {
}
// Purpur start
+ if (world.purpurConfig.farmlandTramplingDisabled) return;
+ if (world.purpurConfig.farmlandTramplingOnlyPlayers && !(entity instanceof Player)) return;
if (world.purpurConfig.farmlandAlpha) {
Block block = world.getBlockState(pos.below()).getBlock();
if (block instanceof FenceBlock || block instanceof WallBlock) {
return;
}
}
+ if (world.purpurConfig.farmlandTramplingFeatherFalling) {
+ Iterator<net.minecraft.world.item.ItemStack> armor = ((LivingEntity) entity).getArmorSlots().iterator();
+ if (armor.hasNext() && net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.FEATHER_FALLING, armor.next()) >= (int) entity.fallDistance) {
+ return;
+ }
+ }
// Purpur end
if (!CraftEventFactory.callEntityChangeBlockEvent(entity, pos, Blocks.DIRT.defaultBlockState())) {
return;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 4fcb78a5dee5c7a12ba443c4d52b39a28ea9c061..2431777ccdf0e2aa0f8488e13da3f64baa079c11 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -418,10 +418,16 @@ public class PurpurWorldConfig {
public boolean farmlandBypassMobGriefing = false;
public boolean farmlandGetsMoistFromBelow = false;
public boolean farmlandAlpha = false;
+ public boolean farmlandTramplingDisabled = false;
+ public boolean farmlandTramplingOnlyPlayers = false;
+ public boolean farmlandTramplingFeatherFalling = false;
private void farmlandSettings() {
farmlandBypassMobGriefing = getBoolean("blocks.farmland.bypass-mob-griefing", farmlandBypassMobGriefing);
farmlandGetsMoistFromBelow = getBoolean("blocks.farmland.gets-moist-from-below", farmlandGetsMoistFromBelow);
farmlandAlpha = getBoolean("blocks.farmland.use-alpha-farmland", farmlandAlpha);
+ farmlandTramplingDisabled = getBoolean("blocks.farmland.disable-trampling", farmlandTramplingDisabled);
+ farmlandTramplingOnlyPlayers = getBoolean("blocks.farmland.only-players-trample", farmlandTramplingOnlyPlayers);
+ farmlandTramplingFeatherFalling = getBoolean("blocks.farmland.feather-fall-distance-affects-trampling", farmlandTramplingFeatherFalling);
}
public boolean furnaceUseLavaFromUnderneath = false;