Files
Purpur/patches/server/0054-Disable-loot-drops-on-death-by-cramming.patch
BillyGalbreath b8fb7ff5b5 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
821ce25d9 Significantly improve performance of the end generation
2b2e4fd65 Add Wandering Trader spawn rate config options
7263cbca7 [CI-SKIP] [Auto] Rebuild Patches
1c63aff6d Villager resetOffers API
8d8d74a5f Patch 2 references an invalid variable
e6d7bdca1 [CI-SKIP] fixed sed -i for bsd sed (#4782)
7ae47d4eb [CI-SKIP] Remove Waving banner fix (#4786)
2020-11-19 21:31:10 -06:00

38 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Wed, 3 Jul 2019 23:58:31 -0500
Subject: [PATCH] Disable loot drops on death by cramming
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 4f75fe92b..ace0743eb 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1485,8 +1485,10 @@ public abstract class EntityLiving extends Entity {
this.dropInventory(); // CraftBukkit - from below
if (this.cW() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT)) {
+ if (!(damagesource == DamageSource.CRAMMING && world.purpurConfig.disableDropsOnCrammingDeath)) { // Purpur
this.a(damagesource, flag);
this.dropDeathLoot(damagesource, i, flag);
+ } // Purpur
}
// CraftBukkit start - Call death event
org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 4c3e13cf6..189b32a6f 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -112,6 +112,11 @@ public class PurpurWorldConfig {
idleTimeoutUpdateTabList = getBoolean("gameplay-mechanics.player.idle-timeout.update-tab-list", idleTimeoutUpdateTabList);
}
+ public boolean disableDropsOnCrammingDeath = false;
+ private void miscGameplayMechanicsSettings() {
+ disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
+ }
+
public int playerSpawnInvulnerableTicks = 60;
public boolean playerInvulnerableWhileAcceptingResourcePack = false;
private void playerInvulnerabilities() {