Files
Purpur/purpur-server/minecraft-patches/features/0004-Giants-AI-settings.patch
2025-01-14 11:51:16 -08:00

77 lines
4.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 12 May 2019 00:43:12 -0500
Subject: [PATCH] Giants AI settings
diff --git a/net/minecraft/world/entity/monster/Giant.java b/net/minecraft/world/entity/monster/Giant.java
index 13021800af7cc9263ef4f393f9cfbda5061a32ae..73da18c4b54e250c434fd75971ef0a8f7c8cf6a3 100644
--- a/net/minecraft/world/entity/monster/Giant.java
+++ b/net/minecraft/world/entity/monster/Giant.java
@@ -30,8 +30,25 @@ public class Giant extends Monster {
@Override
protected void registerGoals() {
- this.goalSelector.addGoal(0, new org.purpurmc.purpur.entity.ai.HasRider(this));
- this.targetSelector.addGoal(0, new org.purpurmc.purpur.entity.ai.HasRider(this));
+ // Purpur start - Giants AI settings
+ if (level().purpurConfig.giantHaveAI) {
+ this.goalSelector.addGoal(0, new net.minecraft.world.entity.ai.goal.FloatGoal(this));
+ this.goalSelector.addGoal(0, new org.purpurmc.purpur.entity.ai.HasRider(this));
+ this.goalSelector.addGoal(7, new net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal(this, 1.0D));
+ this.goalSelector.addGoal(8, new net.minecraft.world.entity.ai.goal.LookAtPlayerGoal(this, net.minecraft.world.entity.player.Player.class, 16.0F));
+ this.goalSelector.addGoal(8, new net.minecraft.world.entity.ai.goal.RandomLookAroundGoal(this));
+ this.goalSelector.addGoal(5, new net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal(this, 1.0D));
+ if (level().purpurConfig.giantHaveHostileAI) {
+ this.goalSelector.addGoal(2, new net.minecraft.world.entity.ai.goal.MeleeAttackGoal(this, 1.0D, false));
+ this.targetSelector.addGoal(0, new org.purpurmc.purpur.entity.ai.HasRider(this));
+ this.targetSelector.addGoal(1, new net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal(this).setAlertOthers(ZombifiedPiglin.class));
+ this.targetSelector.addGoal(2, new net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<>(this, net.minecraft.world.entity.player.Player.class, true));
+ this.targetSelector.addGoal(3, new net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<>(this, net.minecraft.world.entity.npc.Villager.class, false));
+ this.targetSelector.addGoal(4, new net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<>(this, net.minecraft.world.entity.animal.IronGolem.class, true));
+ this.targetSelector.addGoal(5, new net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<>(this, net.minecraft.world.entity.animal.Turtle.class, true));
+ }
+ }
+ // Purpur end - Giants AI settings
}
// Purpur end - Ridables
@@ -49,8 +66,36 @@ public class Giant extends Monster {
return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 100.0).add(Attributes.MOVEMENT_SPEED, 0.5).add(Attributes.ATTACK_DAMAGE, 50.0);
}
+ // Purpur - Giants AI settings
+ @Override
+ public net.minecraft.world.entity.SpawnGroupData finalizeSpawn(net.minecraft.world.level.ServerLevelAccessor world, net.minecraft.world.DifficultyInstance difficulty, net.minecraft.world.entity.EntitySpawnReason spawnReason, @org.jetbrains.annotations.Nullable net.minecraft.world.entity.SpawnGroupData entityData) {
+ net.minecraft.world.entity.SpawnGroupData groupData = super.finalizeSpawn(world, difficulty, spawnReason, entityData);
+ if (groupData == null) {
+ populateDefaultEquipmentSlots(this.random, difficulty);
+ populateDefaultEquipmentEnchantments(world, this.random, difficulty);
+ }
+ return groupData;
+ }
+
+ @Override
+ protected void populateDefaultEquipmentSlots(net.minecraft.util.RandomSource random, net.minecraft.world.DifficultyInstance difficulty) {
+ super.populateDefaultEquipmentSlots(this.random, difficulty);
+ // TODO make configurable
+ if (random.nextFloat() < (level().getDifficulty() == net.minecraft.world.Difficulty.HARD ? 0.1F : 0.05F)) {
+ this.setItemSlot(net.minecraft.world.entity.EquipmentSlot.MAINHAND, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Items.IRON_SWORD));
+ }
+ }
+
+ @Override
+ public float getJumpPower() {
+ // make giants jump as high as everything else relative to their size
+ // 1.0 makes bottom of feet about as high as their waist when they jump
+ return level().purpurConfig.giantJumpHeight;
+ }
+ // Purpur end - Giants AI settings
+
@Override
public float getWalkTargetValue(BlockPos pos, LevelReader level) {
- return level.getPathfindingCostFromLightLevels(pos);
+ return super.getWalkTargetValue(pos, level); // Purpur - Giants AI settings - fix light requirements for natural spawns
}
}