Files
Purpur/patches/server/0158-Add-config-change-multiplier-critical-damage-value.patch
2024-06-16 16:52:10 -07:00

40 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 2dafba96353c208b89da7b65c0d56a51e00547c3..c582b5be87e93a0ea231bb6ce47bd10c2238037c 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1347,7 +1347,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
if (flag2) {
damagesource = damagesource.critical(true); // Paper start - critical damage API
- f *= 1.5F;
+ f *= this.level().purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
float f3 = f + f1;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 3b670018472fb958e533c9a66bc63051cde24aec..ccc00cf598636ef19525c586edf9730ecfe195a9 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -357,6 +357,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -376,6 +377,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
public boolean silkTouchEnabled = false;