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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@44ee1cd fix recipe packet limiter (#9841) PaperMC/Paper@e57af7d sync netty version with vanilla (#9842) Pufferfish Changes: pufferfish-gg/Pufferfish@0020a8b Port a patch from upstream pufferfish-gg/Pufferfish@979d3a2 Update upstream (last 1.20.1) pufferfish-gg/Pufferfish@06262c1 Initial 1.20.2 update
74 lines
4.4 KiB
Diff
74 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 11 Oct 2019 00:17:39 -0500
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Subject: [PATCH] Alternative Keepalive Handling
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diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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index 9226fadcf53da5f7d55f4434a660d3e091c0775f..0166107f8b48393a93ac046e6af70f0ff24fbb85 100644
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--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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@@ -51,6 +51,7 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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private long keepAliveTime = Util.getMillis(); // Paper
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private boolean keepAlivePending;
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private long keepAliveChallenge;
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+ private it.unimi.dsi.fastutil.longs.LongList keepAlives = new it.unimi.dsi.fastutil.longs.LongArrayList(); // Purpur
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private int latency;
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private volatile boolean suspendFlushingOnServerThread = false;
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private static final long KEEPALIVE_LIMIT = Long.getLong("paper.playerconnection.keepalive", 30) * 1000; // Paper - provide property to set keepalive limit
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@@ -91,6 +92,16 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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@Override
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public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
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+ // Purpur start
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+ if (org.purpurmc.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ long id = packet.getId();
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+ if (keepAlives.size() > 0 && keepAlives.contains(id)) {
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+ int ping = (int) (Util.getMillis() - id);
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+ this.latency = (this.latency * 3 + ping) / 4;
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+ keepAlives.clear(); // we got a valid response, lets roll with it and forget the rest
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+ }
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+ } else
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+ // Purpur end
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//PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - This shouldn't be on the main thread
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if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) {
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int i = (int) (Util.getMillis() - this.keepAliveTime);
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@@ -204,6 +215,21 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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long currentTime = Util.getMillis();
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long elapsedTime = currentTime - this.keepAliveTime;
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+ // Purpur start
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+ if (org.purpurmc.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ if (elapsedTime >= 1000L) { // 1 second
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+ if (!processedDisconnect && keepAlives.size() * 1000L >= KEEPALIVE_LIMIT) {
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+ LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName());
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+ disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE, org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT);
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+ } else {
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+ keepAliveTime = currentTime; // hijack this field for 1 second intervals
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+ keepAlives.add(currentTime); // currentTime is ID
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+ send(new ClientboundKeepAlivePacket(currentTime));
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+ }
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+ }
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+ } else
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+ // Purpur end
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+
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurConfig.java b/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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index 34afed28faeb56352b48faf8078a5fb07912eb5e..ad239ba9259c5a63b40261ebc44224893496b47d 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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@@ -198,6 +198,11 @@ public class PurpurConfig {
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laggingThreshold = getDouble("settings.lagging-threshold", laggingThreshold);
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}
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+ public static boolean useAlternateKeepAlive = false;
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+ private static void useAlternateKeepAlive() {
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+ useAlternateKeepAlive = getBoolean("settings.use-alternate-keepalive", useAlternateKeepAlive);
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+ }
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+
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public static int barrelRows = 3;
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public static boolean enderChestSixRows = false;
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public static boolean enderChestPermissionRows = false;
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