Files
Purpur/patches/server/0139-Tick-fluids-config.patch
granny 0458d847e2 Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@44ee1cd fix recipe packet limiter (#9841)
PaperMC/Paper@e57af7d sync netty version with vanilla (#9842)

Pufferfish Changes:
pufferfish-gg/Pufferfish@0020a8b Port a patch from upstream
pufferfish-gg/Pufferfish@979d3a2 Update upstream (last 1.20.1)
pufferfish-gg/Pufferfish@06262c1 Initial 1.20.2 update
2023-10-16 04:52:01 -07:00

58 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 15 Mar 2021 03:52:17 -0500
Subject: [PATCH] Tick fluids config
diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
index 4a1830f85f47014da63e4584f411d13f0f0cd8b3..17b3dbb83fd9eb6ecdd58c1ac6446410b4bc3a51 100644
--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
@@ -107,7 +107,7 @@ public class LiquidBlock extends Block implements BucketPickup {
@Override
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
- if (this.shouldSpreadLiquid(world, pos, state)) {
+ if (world.purpurConfig.tickFluids && this.shouldSpreadLiquid(world, pos, state)) { // Purpur
world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
}
@@ -135,7 +135,7 @@ public class LiquidBlock extends Block implements BucketPickup {
@Override
public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
- if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) {
+ if (world.getMinecraftWorld().purpurConfig.tickFluids && state.getFluidState().isSource() || neighborState.getFluidState().isSource()) { // Purpur
world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
}
@@ -144,7 +144,7 @@ public class LiquidBlock extends Block implements BucketPickup {
@Override
public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
- if (this.shouldSpreadLiquid(world, pos, state)) {
+ if (world.purpurConfig.tickFluids && this.shouldSpreadLiquid(world, pos, state)) { // Purpur
world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index de246177d3fd248f0d926321b8696b1d13c507ed..1e3825e70f7e9baeb76d520d945d51369457377f 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -129,6 +129,7 @@ public class PurpurWorldConfig {
public boolean noteBlockIgnoreAbove = false;
public boolean persistentDroppableEntityDisplayNames = true;
public boolean projectilesBypassMobGriefing = false;
+ public boolean tickFluids = true;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
public double voidDamageDealt = 4.0D;
@@ -148,6 +149,7 @@ public class PurpurWorldConfig {
noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
+ tickFluids = getBoolean("gameplay-mechanics.tick-fluids", tickFluids);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
voidDamageHeight = getDouble("gameplay-mechanics.void-damage-height", voidDamageHeight);
voidDamageDealt = getDouble("gameplay-mechanics.void-damage-dealt", voidDamageDealt);