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https://github.com/PurpurMC/Purpur.git
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40 lines
2.6 KiB
Diff
40 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <ben@omega24.dev>
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Date: Thu, 18 Mar 2021 06:22:40 -0400
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Subject: [PATCH] Config for skipping night
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 14ac6e79ec2358119d117e5913e940536e04d7d8..7167eb607844bec58a3e075aea1ff090f8fd90b5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -666,7 +666,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
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long j;
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- if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
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+ if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
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// CraftBukkit start
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j = this.levelData.getDayTime() + 24000L;
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TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index ddeb49925b984f4b9feff238970e3c60ce06d227..9a8136d52aa88a562787bbf82c47d983dae136c2 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -357,6 +357,7 @@ public class PurpurWorldConfig {
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public boolean playerFixStuckPortal = false;
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public boolean creativeOnePunch = false;
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public boolean playerSleepNearMonsters = false;
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+ public boolean playersSkipNight = true;
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private void playerSettings() {
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if (PurpurConfig.version < 19) {
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boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
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@@ -377,6 +378,7 @@ public class PurpurWorldConfig {
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playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
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creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
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playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
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+ playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
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}
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private static boolean projectileDespawnRateSettingsMigrated = false;
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