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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b097a24 Expose isUnderWater to Entity (#8454) PaperMC/Paper@6b26cfc Add missing Entity + Projectile API (#7632) PaperMC/Paper@de2d2d4 Add PlayerInventorySlotChangeEvent (#7321) PaperMC/Paper@f7c8d79 Fix stacktrace in server tests PaperMC/Paper@b9cf1ac Fix a classloading issue in tests (#8459) PaperMC/Paper@7fe34e9 Make CraftMinecartTNT public PaperMC/Paper@514a606 Elder Guardian appearance API (#8455) PaperMC/Paper@2094011 Update settings directory path in exceptions (#7968) PaperMC/Paper@0bdf997 Avoid cycle deprecation (#8466) PaperMC/Paper@eb68bd4 Allow changing bed's 'occupied' property (#8458)
38 lines
1.2 KiB
Diff
38 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 2 May 2020 20:55:31 -0500
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Subject: [PATCH] Player invulnerabilities
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index a0a108154d64a9ffd89b7ccfb692235a81637dd4..b4f6f2ee270ce7bfb2e63727244ca7def5fdfcb9 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2877,5 +2877,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the idle timer back to 0
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*/
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void resetIdleTimer();
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+
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+ /**
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+ * Check if player is invulnerable from recently spawning or accepting a resource pack
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+ *
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+ * @return True if invulnerable
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+ */
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+ boolean isSpawnInvulnerable();
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+
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+ /**
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+ * Get invulnerable ticks remaining
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+ *
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+ * @return Invulnerable ticks
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+ */
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+ int getSpawnInvulnerableTicks();
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+
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+ /**
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+ * Set invulnerable ticks remaining
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+ *
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+ * @param invulnerableTicks Invulnerable ticks remaining
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+ */
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+ void setSpawnInvulnerableTicks(int invulnerableTicks);
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// Purpur end
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}
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