Files
Purpur/patches/server/0061-Fix-the-dead-lagging-the-server.patch
William Blake Galbreath dc49efe49a Update to 1.16.3
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
7d85344e (1.16.3) Missed some fixes to include in commit
64ed4298 (FIRST 1.16.3): Update Paper to 1.16.3
fa9c5e0f (FINAL 1.16.2) Improve Entity Activation Range passenger behavior
6fda3fd0 (FINAL 1.16.2) Improve Timings support for Active vs Inactive vs Passengers
794e6baf Add additional open container api to HumanEntity
44e822f7 Fix block data exception when cancelling PortalCreateEvent (#4199)
2020-09-10 21:09:14 -05:00

32 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 6 Mar 2020 13:37:26 -0600
Subject: [PATCH] Fix the dead lagging the server
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 9ab0572f2..d978f2b08 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1498,6 +1498,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.pitch = MathHelper.a(f1, -90.0F, 90.0F) % 360.0F;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
+ if (valid && !dead) world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit // Paper // Purpur
}
public void f(double d0, double d1, double d2) {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 75005b00d..3193e7172 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2478,7 +2478,7 @@ public abstract class EntityLiving extends Entity {
}
}
- this.movementTick();
+ if (!dead) this.movementTick(); // Purpur
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);