Files
Purpur/patches/server/0187-Player-ridable-in-water-option.patch
2024-10-03 18:17:26 -07:00

45 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 17 Jul 2021 15:55:14 -0500
Subject: [PATCH] Player ridable in water option
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 09e1faae9c22c1062e3de5257c82b2d156e65b4f..05ed7bfd75a1e30d74b12a068303a786222a2649 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -2087,6 +2087,13 @@ public abstract class Player extends LivingEntity {
return slot != EquipmentSlot.BODY;
}
+ // Purpur start
+ @Override
+ public boolean dismountsUnderwater() {
+ return !level().purpurConfig.playerRidableInWater;
+ }
+ // Purpur end
+
public boolean setEntityOnShoulder(CompoundTag entityNbt) {
if (!this.isPassenger() && this.onGround() && !this.isInWater() && !this.isInPowderSnow) {
if (this.getShoulderEntityLeft().isEmpty()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index b95043a271b4e587b2dc6c56f5c82e601aaa842c..dae3ead8fc563e3ff714a8d6170549226f44561b 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -387,6 +387,7 @@ public class PurpurWorldConfig {
public double playerCriticalDamageMultiplier = 1.5D;
public int playerBurpDelay = 10;
public boolean playerBurpWhenFull = false;
+ public boolean playerRidableInWater = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -409,6 +410,7 @@ public class PurpurWorldConfig {
playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
playerBurpDelay = getInt("gameplay-mechanics.player.burp-delay", playerBurpDelay);
playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull);
+ playerRidableInWater = getBoolean("gameplay-mechanics.player.ridable-in-water", playerRidableInWater);
}
public boolean silkTouchEnabled = false;