Files
Purpur/patches/server/0208-Option-for-beds-to-explode-on-villager-sleep.patch
2024-10-03 18:17:26 -07:00

44 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 12emin34 <macanovic.emin@gmail.com>
Date: Tue, 31 Aug 2021 16:48:29 +0200
Subject: [PATCH] Option for beds to explode on villager sleep
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 671d1dafbfe2f8ba24096f78e2661014d00a5e09..cef163bc12629d538582d7735ed47bd31448d5cc 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -1107,6 +1107,12 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
@Override
public void startSleeping(BlockPos pos) {
+ // Purpur start
+ if (level().purpurConfig.bedExplodeOnVillagerSleep && this.level().getBlockState(pos).getBlock() instanceof net.minecraft.world.level.block.BedBlock) {
+ this.level().explode(null, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, (float) this.level().purpurConfig.bedExplosionPower, this.level().purpurConfig.bedExplosionFire, this.level().purpurConfig.bedExplosionEffect);
+ return;
+ }
+ // Purpur end
super.startSleeping(pos);
this.brain.setMemory(MemoryModuleType.LAST_SLEPT, this.level().getGameTime()); // CraftBukkit - decompile error
this.brain.eraseMemory(MemoryModuleType.WALK_TARGET);
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index bc7afc07964aa56f1913ffb0888eb1b37a13999d..873ce7b8b73260e4c1c00298ee9a9e273731f5ab 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -784,6 +784,7 @@ public class PurpurWorldConfig {
}
public boolean bedExplode = true;
+ public boolean bedExplodeOnVillagerSleep = false;
public double bedExplosionPower = 5.0D;
public boolean bedExplosionFire = true;
public net.minecraft.world.level.Level.ExplosionInteraction bedExplosionEffect = net.minecraft.world.level.Level.ExplosionInteraction.BLOCK;
@@ -794,6 +795,7 @@ public class PurpurWorldConfig {
}
}
bedExplode = getBoolean("blocks.bed.explode", bedExplode);
+ bedExplodeOnVillagerSleep = getBoolean("blocks.bed.explode-on-villager-sleep", bedExplodeOnVillagerSleep);
bedExplosionPower = getDouble("blocks.bed.explosion-power", bedExplosionPower);
bedExplosionFire = getBoolean("blocks.bed.explosion-fire", bedExplosionFire);
try {