Files
Purpur/patches/server/0023-EntityMoveEvent.patch
William Blake Galbreath 5c7cdad371 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
fcbeac8a [CI-SKIP] Readme update (#3702)
824f8086 Bandaid italic legacy serialization #3757 (#3760)

Tuinity Changes:
9f21359: Re-add optimise collision checking in player move packet handling
1152054: Revert player move packet optimisation
ef0a6c4: Optimise collision checking in player move packets
2020-07-02 20:38:04 -05:00

32 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Tue, 11 Feb 2020 21:56:48 -0600
Subject: [PATCH] EntityMoveEvent
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index ceeb0c4c1..a5262b88e 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2790,6 +2790,20 @@ public abstract class EntityLiving extends Entity {
this.collideNearby();
this.world.getMethodProfiler().exit();
+ // Purpur start
+ if (net.pl3x.purpur.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ if (lastX != locX() || lastY != locY() || lastZ != locZ() || lastYaw != yaw || lastPitch != pitch) {
+ Location from = new Location(world.getWorld(), lastX, lastY, lastZ, lastYaw, lastPitch);
+ Location to = new Location (world.getWorld(), locX(), locY(), locZ(), yaw, pitch);
+ net.pl3x.purpur.event.entity.EntityMoveEvent event = new net.pl3x.purpur.event.entity.EntityMoveEvent(getBukkitLivingEntity(), from, to.clone());
+ if (!event.callEvent()) {
+ setLocation(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
+ } else if (!to.equals(event.getTo())) {
+ setLocation(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch());
+ }
+ }
+ }
+ // Purpur end
if (!this.world.isClientSide && this.dN() && this.aC()) {
this.damageEntity(DamageSource.DROWN, 1.0F);
}