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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2040c1e Player Flying Fall Damage API (#5357) PaperMC/Paper@fa42c68 Expose pre-collision moving velocity to VehicleBlockCollisionEvent (#8457) PaperMC/Paper@90750a6 Rework filtering spawn egg and tile entity nbt config (#6613)
70 lines
4.2 KiB
Diff
70 lines
4.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Encode42 <me@encode42.dev>
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Date: Sun, 8 Aug 2021 18:38:44 -0400
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Subject: [PATCH] Cauldron fill chances
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diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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index 46846ac9981e447fc6886aecf82563378a4f5548..9122485755ce8aa6e6f4773a5fb1315c95533335 100644
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--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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@@ -29,7 +29,7 @@ public class CauldronBlock extends AbstractCauldronBlock {
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}
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protected static boolean shouldHandlePrecipitation(Level world, Biome.Precipitation precipitation) {
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- return precipitation == Biome.Precipitation.RAIN ? world.getRandom().nextFloat() < 0.05F : (precipitation == Biome.Precipitation.SNOW ? world.getRandom().nextFloat() < 0.1F : false);
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+ return precipitation == Biome.Precipitation.RAIN ? world.getRandom().nextFloat() < world.purpurConfig.cauldronRainChance : (precipitation == Biome.Precipitation.SNOW ? world.getRandom().nextFloat() < world.purpurConfig.cauldronPowderSnowChance : false); // Purpur
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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index e78fdd317d59cfca6a28deb6e0bd02aabe91e930..895fea12e9780521573bfe6f6a3d9c867ac9f4e0 100644
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--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
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@@ -188,7 +188,7 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
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@VisibleForTesting
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public static void maybeTransferFluid(BlockState state, ServerLevel world, BlockPos pos, float dripChance) {
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- if (dripChance <= 0.17578125F || dripChance <= 0.05859375F) {
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+ if (dripChance <= world.purpurConfig.cauldronDripstoneWaterFillChance || dripChance <= world.purpurConfig.cauldronDripstoneLavaFillChance) { // Purpur
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if (PointedDripstoneBlock.isStalactiteStartPos(state, world, pos)) {
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Optional<PointedDripstoneBlock.FluidInfo> optional = PointedDripstoneBlock.getFluidAboveStalactite(world, pos, state);
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@@ -197,13 +197,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
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float f1;
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if (fluidtype == Fluids.WATER) {
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- f1 = 0.17578125F;
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+ f1 = world.purpurConfig.cauldronDripstoneWaterFillChance; // Purpur
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} else {
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if (fluidtype != Fluids.LAVA) {
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return;
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}
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- f1 = 0.05859375F;
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+ f1 = world.purpurConfig.cauldronDripstoneLavaFillChance; // Purpur
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}
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if (dripChance < f1) {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 9207e3f4c61c478365ab43a138c8738bd4d89732..99358fb2f2f97dde8df4c8f4606b4e2e70ee11d1 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -2806,5 +2806,16 @@ public class PurpurWorldConfig {
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});
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conduitBlocks = conduitBlockList.toArray(Block[]::new);
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}
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+
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+ public float cauldronRainChance = 0.05F;
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+ public float cauldronPowderSnowChance = 0.1F;
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+ public float cauldronDripstoneWaterFillChance = 0.17578125F;
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+ public float cauldronDripstoneLavaFillChance = 0.05859375F;
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+ private void cauldronSettings() {
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+ cauldronRainChance = (float) getDouble("blocks.cauldron.fill-chances.rain", cauldronRainChance);
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+ cauldronPowderSnowChance = (float) getDouble("blocks.cauldron.fill-chances.powder-snow", cauldronPowderSnowChance);
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+ cauldronDripstoneWaterFillChance = (float) getDouble("blocks.cauldron.fill-chances.dripstone-water", cauldronDripstoneWaterFillChance);
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+ cauldronDripstoneLavaFillChance = (float) getDouble("blocks.cauldron.fill-chances.dripstone-lava", cauldronDripstoneLavaFillChance);
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+ }
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}
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