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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appears to apply and compile correctly Paper Changes: b75eeca0 Boost light task priority to ensure it doesnt hold up chunk loads 3d2bc848 Ensure VillagerTrades doesn't load async - fixes #3495 e470f1ef Add more information to Timing Reports f4a47db6 Improve Thread Pool usage to allow single threads for single cpu servers a4fe910f Fix sounds when using worldedit regen command 70ad51a8 Updated Upstream (Bukkit/CraftBukkit) d7cfa4fa Improve legacy format serialization more
47 lines
2.4 KiB
Diff
47 lines
2.4 KiB
Diff
From c5f926362fe165454e0b60d2efad7bda9a58b2ec Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 19 Mar 2020 19:39:34 -0500
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Subject: [PATCH] Add option to allow loyalty on tridents to work in the void
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---
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src/main/java/net/minecraft/server/EntityThrownTrident.java | 2 +-
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src/main/java/net/pl3x/purpur/PurpurWorldConfig.java | 2 ++
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2 files changed, 3 insertions(+), 1 deletion(-)
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diff --git a/src/main/java/net/minecraft/server/EntityThrownTrident.java b/src/main/java/net/minecraft/server/EntityThrownTrident.java
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index ed8e26aa45..ca6c0ec299 100644
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--- a/src/main/java/net/minecraft/server/EntityThrownTrident.java
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+++ b/src/main/java/net/minecraft/server/EntityThrownTrident.java
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@@ -38,7 +38,7 @@ public class EntityThrownTrident extends EntityArrow {
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Entity entity = this.getShooter();
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- if ((this.as || this.v()) && entity != null) {
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+ if ((this.as || this.v() || (world.purpurConfig.tridentLoyaltyVoidReturnHeight < 0.0D && locY() < world.purpurConfig.tridentLoyaltyVoidReturnHeight)) && entity != null) { // Purpur
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byte b0 = (Byte) this.datawatcher.get(EntityThrownTrident.ap);
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if (b0 > 0 && !this.z()) {
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 53c8782b59..01b8fffe14 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -189,6 +189,7 @@ public class PurpurWorldConfig {
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public String playerSleepCondition = "time >= 12541 && time <= 23458";
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public boolean useBetterMending = false;
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public boolean saveProjectilesToDisk = true;
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+ public double tridentLoyaltyVoidReturnHeight = 0.0D;
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public double voidDamageHeight = -64.0D;
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private void gameplayMechanicsSettings() {
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boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
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@@ -246,6 +247,7 @@ public class PurpurWorldConfig {
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set("gameplay-mechanics.saveProjectilesToDisk", null);
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}
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saveProjectilesToDisk = getBoolean("gameplay-mechanics.save-projectiles-to-disk", saveProjectilesToDisk);
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+ tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
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voidDamageHeight = getDouble("gameplay-mechanics.void-damage-height", voidDamageHeight);
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}
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--
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2.24.0
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