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Upstream has released updates that appear to apply and compile correctly Paper Changes: 2780e94 Fix PaperTickList (#6241) b854e7e Drop unneeded patch (#6240) 2961b2a Fix various mob drops being captured as death drops (#5675) 3801a39 Add ItemRarity test (#6247) 170382f Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6245)
198 lines
8.3 KiB
Diff
198 lines
8.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 28 May 2021 12:24:45 -0500
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Subject: [PATCH] Fix advancement triggers on entity death
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This fixes PaperMC/Paper#3729 and PaperMC/Paper#4252
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Paper changes logical order revolving around making the EntityDeathEvent
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cancellable. Reordering this logic has ended up with entity equipment being
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cleared _before_ advancement criteria can run, causing things like killing
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raid captains not giving the voluntary exile advancement.
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This fixes the issue by storing a copy of the equipment in a new field just
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before doing the death event logic where the equipment is cleared and then
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restoring it back to the entity just before the criterion triggers run and
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then finally clearing the equipment again right after the criterion is done.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 3df4ca11fc44facd02f358948473d84d1de48e2b..1354cd7e9805f16700d122b281be8038d5dd27ef 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1661,10 +1661,13 @@ public abstract class LivingEntity extends Entity {
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}
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// Paper start
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+ List<List<ItemStack>> equipmentSnapshotBefore = this.cloneEquipment(); // Purpur
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org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
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if (deathEvent == null || !deathEvent.isCancelled()) {
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if (this.deathScore >= 0 && entityliving != null) {
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+ this.restoreEquipment(equipmentSnapshotBefore); // Purpur
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entityliving.awardKillScore(this, this.deathScore, source);
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+ this.clearEquipment(); // Purpur
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}
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if (this.isSleeping()) {
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@@ -2534,6 +2537,12 @@ public abstract class LivingEntity extends Entity {
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@Override
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public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
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+ // Purpur start
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+ public abstract List<List<ItemStack>> cloneEquipment();
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+ public abstract void restoreEquipment(List<List<ItemStack>> list);
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+ public abstract void clearEquipment();
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+ // Purpur end
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+
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protected void verifyEquippedItem(ItemStack stack) {
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CompoundTag nbttagcompound = stack.getTag();
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 870fb7680e39e1ad69532634a25bb1be664c111c..4b7a7ddccb50a89b25f67e0f1f540476e4aaa33e 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1024,6 +1024,41 @@ public abstract class Mob extends LivingEntity {
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}
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+ // Purpur start
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+ public List<List<ItemStack>> cloneEquipment() {
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+ List<List<ItemStack>> list = new java.util.ArrayList<>();
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+ List<ItemStack> handItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.handItems) {
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+ handItems.add(item.copy());
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+ }
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+ list.add(handItems);
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+ List<ItemStack> armorItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.armorItems) {
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+ armorItems.add(item.copy());
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+ }
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+ list.add(armorItems);
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+ return list;
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+ }
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+
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+ public void restoreEquipment(List<List<ItemStack>> list) {
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+ this.handItems.clear();
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+ List<ItemStack> handItems = list.get(0);
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+ for (int i = 0; i < handItems.size(); i++) {
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+ this.handItems.set(i, handItems.get(1));
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+ }
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+ this.armorItems.clear();
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+ List<ItemStack> armorItems = list.get(1);
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+ for (int i = 0; i < armorItems.size(); i++) {
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+ this.armorItems.set(i, armorItems.get(i));
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+ }
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+ }
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+
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+ public void clearEquipment() {
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+ this.handItems.clear();
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+ this.armorItems.clear();
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+ }
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+ // Purpur end
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+
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@Override
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protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
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super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index c9a44a4765f43b9c0247ed1005f4c13469bdee95..6d08c8c31a32ea38f06410fbaddf19b95bec7c6f 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -205,6 +205,41 @@ public class ArmorStand extends LivingEntity {
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this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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+ // Purpur start
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+ public List<List<ItemStack>> cloneEquipment() {
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+ List<List<ItemStack>> list = new java.util.ArrayList<>();
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+ List<ItemStack> handItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.handItems) {
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+ handItems.add(item.copy());
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+ }
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+ list.add(handItems);
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+ List<ItemStack> armorItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.armorItems) {
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+ armorItems.add(item.copy());
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+ }
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+ list.add(armorItems);
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+ return list;
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+ }
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+
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+ public void restoreEquipment(List<List<ItemStack>> list) {
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+ this.handItems.clear();
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+ List<ItemStack> handItems = list.get(0);
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+ for (int i = 0; i < handItems.size(); i++) {
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+ this.handItems.set(i, handItems.get(1));
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+ }
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+ this.armorItems.clear();
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+ List<ItemStack> armorItems = list.get(1);
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+ for (int i = 0; i < armorItems.size(); i++) {
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+ this.armorItems.set(i, armorItems.get(1));
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+ }
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+ }
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+
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+ public void clearEquipment() {
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+ this.handItems.clear();
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+ this.armorItems.clear();
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+ }
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+ // Purpur end
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+
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@Override
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public boolean canTakeItem(ItemStack stack) {
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net.minecraft.world.entity.EquipmentSlot enumitemslot = Mob.getEquipmentSlotForItem(stack);
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 5963b407d936e930a370677113ba947d2c2a198d..b60e38add38ac58d01f419dcb1b07a9b79bf1cb8 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1989,6 +1989,52 @@ public abstract class Player extends LivingEntity {
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}
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+ // Purpur start
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+ public List<List<ItemStack>> cloneEquipment() {
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+ List<List<ItemStack>> list = new java.util.ArrayList<>();
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+ List<ItemStack> invItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.inventory.items) {
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+ invItems.add(item.copy());
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+ }
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+ list.add(invItems);
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+ List<ItemStack> armorItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.inventory.armor) {
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+ armorItems.add(item.copy());
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+ }
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+ list.add(armorItems);
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+ List<ItemStack> offhandItems = new java.util.ArrayList<>();
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+ for (ItemStack item : this.inventory.offhand) {
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+ offhandItems.add(item.copy());
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+ }
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+ list.add(offhandItems);
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+ return list;
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+ }
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+
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+ public void restoreEquipment(List<List<ItemStack>> list) {
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+ this.inventory.items.clear();
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+ List<ItemStack> invItems = list.get(0);
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+ for (int i = 0; i < invItems.size(); i++) {
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+ this.inventory.items.set(i, invItems.get(1));
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+ }
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+ this.inventory.armor.clear();
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+ List<ItemStack> armorItems = list.get(1);
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+ for (int i = 0; i < armorItems.size(); i++) {
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+ this.inventory.armor.set(i, armorItems.get(1));
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+ }
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+ this.inventory.offhand.clear();
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+ List<ItemStack> offhandItems = list.get(2);
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+ for (int i = 0; i < offhandItems.size(); i++) {
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+ this.inventory.offhand.set(i, offhandItems.get(1));
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+ }
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+ }
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+
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+ public void clearEquipment() {
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+ this.inventory.items.clear();
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+ this.inventory.armor.clear();
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+ this.inventory.offhand.clear();
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+ }
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+ // Purpur end
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+
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public boolean addItem(ItemStack stack) {
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this.equipEventAndSound(stack);
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return this.inventory.add(stack);
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