Files
Purpur/patches/server/0268-Add-option-to-teleport-to-spawn-on-nether-ceiling-da.patch
granny de2e7a7967 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b89e6a0 Readd more patches
PaperMC/Paper@be8ac7a Fix respawn error due to null location
PaperMC/Paper@8d91b85 Prioritize vanilla commands in function parsing (#11011)
2024-07-04 21:48:11 -07:00

39 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Sun, 13 Nov 2022 05:05:34 -0600
Subject: [PATCH] Add option to teleport to spawn on nether ceiling damage
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 53bc3cde4075dc01f2449de413563c7f5f3ab8c9..2b93f9b006ec01a77354d6571563fe3bf3d774c8 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -939,6 +939,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage
+ if (this.level().purpurConfig.teleportOnNetherCeilingDamage && this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER && this instanceof ServerPlayer player) player.teleport(io.papermc.paper.util.MCUtil.toLocation(this.level, this.level.getSharedSpawnPos())); else // Purpur
this.onBelowWorld();
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 70dff6a012ae9ded82ed2aef6c126efd5dd5d0af..0256e9c668e6f3ed5e108c70659c7fcf03b89a10 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -420,6 +420,7 @@ public class PurpurWorldConfig {
public String playerDeathExpDropEquation = "expLevel * 7";
public int playerDeathExpDropMax = 100;
public boolean teleportIfOutsideBorder = false;
+ public boolean teleportOnNetherCeilingDamage = false;
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
public boolean creativeOnePunch = false;
@@ -447,6 +448,7 @@ public class PurpurWorldConfig {
playerDeathExpDropEquation = getString("gameplay-mechanics.player.exp-dropped-on-death.equation", playerDeathExpDropEquation);
playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
+ teleportOnNetherCeilingDamage = getBoolean("gameplay-mechanics.player.teleport-on-nether-ceiling-damage", teleportOnNetherCeilingDamage);
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);