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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b561a12 Fix SuspiciousStewMeta PaperMC/Paper@9624451 Add missing kick event cause PaperMC/Paper@6be4395 Migrate paper log ips option to new server.properties option PaperMC/Paper@2ec643a Readd anti xray and oversized block entity patches PaperMC/Paper@8d92274 Drop no longer needed patch PaperMC/Paper@38dc3b2 Optimise chunk tick iteration PaperMC/Paper@84556f3 Add lag compensation for breaking blocks PaperMC/Paper@5dca26c Fix race condition on UpgradeData.BlockFixers class init PaperMC/Paper@ea56138 Fix some issues PaperMC/Paper@025c5d7 rebuild patches PaperMC/Paper@866d2d9 Use correct ClientboundLevelChunkWithLightPacket constructor in later patch PaperMC/Paper@8b9e3dc Optimise nearby player retrieval PaperMC/Paper@11138a7 Re-add remove streams for Brain AI patch PaperMC/Paper@7a00758 Rebuild patches PaperMC/Paper@e284bb1 Updated Upstream (Bukkit/CraftBukkit)
49 lines
3.2 KiB
Diff
49 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Mon, 23 Aug 2021 17:59:29 +0200
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Subject: [PATCH] Option for if rain and thunder should stop on sleep
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index d0806e5bd4db7a1c0f70aeb8b694d641c64be766..eed1384d006ff167826684d59d36bafa1f617867 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1361,6 +1361,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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private void resetWeatherCycle() {
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// CraftBukkit start
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+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
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this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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@@ -1368,6 +1369,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
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this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index a8cddd10832e6be2704569b6c1fb995bd9caf0b9..1da30e052c08c27370755cae3e1890a397a2f323 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -139,6 +139,8 @@ public class PurpurWorldConfig {
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public int raidCooldownSeconds = 0;
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public int animalBreedingCooldownSeconds = 0;
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public boolean mobsIgnoreRails = false;
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+ public boolean rainStopsAfterSleep = true;
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+ public boolean thunderStopsAfterSleep = true;
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private void miscGameplayMechanicsSettings() {
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useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
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alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
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@@ -161,6 +163,8 @@ public class PurpurWorldConfig {
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raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
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animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
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mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
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+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
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+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
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}
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public int daytimeTicks = 12000;
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