Files
Purpur/patches/server/0045-Players-should-not-cram-to-death.patch
William Blake Galbreath e4a8964a8b Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ffecc4e2 Revert "Optimize entity list iteration requiring entities be in"
0a4286cc Prevent Fire from loading chunks
07915ea1 Add Player Client Options API (#2883)
bc48a317 Optimize entity list iteration requiring entities be in  loaded chunks
88092fef Optimize ChunkProviderServer's chunk level checking helper methods
01e8ce8d Forced Watchdog Crash support and Improve Async Shutdown
fdb8fe78 Be less strict with vanilla teleport command limits
2020-04-17 15:32:51 -05:00

26 lines
1.1 KiB
Diff

From b99562a41571949aab6301245c8bab7f94ec3f97 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 21 Jul 2019 18:01:46 -0500
Subject: [PATCH] Players should not cram to death
---
src/main/java/net/minecraft/server/EntityPlayer.java | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index c1d264fd05..38555711c4 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1107,7 +1107,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public boolean isInvulnerable(DamageSource damagesource) {
- return super.isInvulnerable(damagesource) || this.H() || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER;
+ return super.isInvulnerable(damagesource) || this.H() || damagesource == DamageSource.CRAMMING || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER; // Purpur
}
@Override
--
2.24.0