Files
Purpur/patches/api/0034-API-for-any-mob-to-burn-daylight.patch
BillyGalbreath 7062a32f8f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@3aec863 Add BlockLockCheckEvent (#7840)
PaperMC/Paper@0262de0 Deprecate TargetBlock/EntityInfo and assocated methods (#7381)
PaperMC/Paper@28c7d40 Add Sneaking API for Entities (#8485)
PaperMC/Paper@262c08f Updated Upstream (CraftBukkit) (#8680)
2022-12-16 10:40:50 -06:00

49 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Tue, 25 May 2021 16:30:30 -0400
Subject: [PATCH] API for any mob to burn daylight
Co-authored by: Encode42 <me@encode42.dev>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 56afcc92854897ad5c971e576f96414bae766b7a..d8f30fca0b5b9673c5dd8a78e87a378c60d04067 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -1000,5 +1000,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return True if ridable in water
*/
boolean isRidableInWater();
+
+ /**
+ * Checks if the entity is in daylight
+ *
+ * @return True if in daylight
+ */
+ boolean isInDaylight();
// Purpur end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index a4fbc1f6f71759ed9e11b4487aff04961946b7d8..d1379d8eee19bcef3b9ffa7c86961f9ce57f76ad 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1129,5 +1129,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param slot Equipment slot to play break animation for
*/
void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
+
+ /**
+ * If this mob will burn in the sunlight
+ *
+ * @return True if mob will burn in sunlight
+ */
+ boolean shouldBurnInDay();
+
+ /**
+ * Set if this mob should burn in the sunlight
+ *
+ * @param shouldBurnInDay True to burn in sunlight
+ */
+ void setShouldBurnInDay(boolean shouldBurnInDay);
// Purpur end
}