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Upstream has released updates that appear to apply and compile correctly Paper Changes: 809466f2e Fix anchor respawn acting as a bed respawn when using the end portal (#5540) d219fd642 [Auto] Updated Upstream (Bukkit/CraftBukkit) db464b099 Implement methods to convert between Component and Brigadier's Message (#5542) 4047cffca Add PlayerBedFailEnterEvent (#4935) 70d697e6e Update Paperpclip 5ed771591 [CI-SKIP] Remove bad null annotation (#5538) 454a4c78e More World API (#3850) 869e02304 Add PlayerDeepSleepEvent (#5525) fb56fc35e fix non-dummy objectives not updating dc859a61f [CI-SKIP] [Auto] Rebuild Patches 7d1689f1a Add missing checkReachable check for shulker boxes (#5453) ba8eb3d4b Add missing Javadoc for COLORABLE MaterialTag (#5376) db801cbf3 Fix PlayerItemHeldEvent firing twice (#5534) 14de2b795 fix PigZombieAngerEvent cancellation (fixes #5319) (v2) (#5329) 86d684ad1 Add get-set drop chance to EntityEquipment (#5528) 33fb8cf63 Add consumeFuel to FurnaceBurnEvent (#5532) 9957f4630 Fix duplicating /give items on item drop cancel (#5536) d94882043 Fix legacyComposer not using AsyncChatEvent messages (#5509) 053bd82cc Don't print spawn load time when not loading spawn (#5467) a6d78caae Add isDeeplySleeping to HumanEntity (#5470) 711b7a80b Expose more Adventure serializers through PaperComponents (#5443) 3f63bde0c Set Area Effect Cloud Rotation (#5462) 3523f0fda Remove useless check on player interact cancellation (#5448) 6574d1aa8 fix #5526 - use correct type when sending message to clients dbfa833ec don't throw when loading TE with invalid keys a9525a6f7 Do not schedule poi task for each block write on chunk gen 39bf5b525 Update teams known as code owners fbae9dbe0 [Auto] Updated Upstream (Bukkit/CraftBukkit) ac4a33aab [Auto] Updated Upstream (Bukkit) c1e07158b [Auto] Updated Upstream (Bukkit/CraftBukkit) 5e4b88e95 Fix dangling sout 23afda179 basic hostname validation 0fb8bdf0e Updated Upstream (Bukkit/CraftBukkit) (#5508) 88ab784da [Auto] Updated Upstream (CraftBukkit) ca7111d5f Fix PlayerItemConsumeEvent cancelling (fixes #4682) (#5383) 06fb560dc Add support for tab completing and highlighting console input from the Brigadier command tree (#5437) 0a9b89c7a Fix occasional light gen issues for neighbor blocks (#5500) Tuinity Changes: b12d0cce3 Replace ticket level propagator 42df8e1e0 Correctly handle recursion for chunkholder updates 73eb2a856 Do not copy visible chunks 8a4f3be69 Do not schedule poi task for each block write on chunk gen 7d36676fc Fix light source locking f1ec0c20d Add concurrency check to ProtoChunk light sources 159d1468f Improvements to chunk loader system 32b4d526b Updated Upstream (Paper) ac5adca33 Make sure lit is set for pre 1.14 chunks Airplane Changes: d8bdbc508 Reduce allocations for fire spreading 41051fd56 Redo reduction of entity chunk ticking check patch 31272d80f Flare Update 8f3271328 Remove criterion patch 0fed2df62 Various patches that need to be reorganized later f78856bde Updated Upstream (Tuinity) f7d6382ad Flare Update 71d079991 Update gradle configuration 0f7977428 Updated Upstream (Tuinity) 3b3cde7b0 Correctly use DEAR values, fix config reloading dd6091981 Updated Upstream (Tuinity) 07897895b Updated Upstream (Tuinity) c1e4d7143 Fluid cache patch
47 lines
2.4 KiB
Diff
47 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: draycia <lonelyyordle@gmail.com>
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Date: Wed, 29 Apr 2020 00:45:58 -0700
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Subject: [PATCH] Totems work in inventory
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diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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index f4407cd0865b0e4861930645615c057d11079034..8930ab8a39c50eaa84372f0e8caf8b92789bb0c4 100644
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--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
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+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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@@ -1426,6 +1426,19 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Purpur start
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+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
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+ EntityPlayer player = (EntityPlayer) this;
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+ for (ItemStack item : player.inventory.items) {
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+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
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+ itemstack1 = item;
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+ itemstack = item.cloneItemStack();
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+ break;
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+ }
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+ }
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+ }
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+ // Purpur end
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+
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EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
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event.setCancelled(itemstack == null);
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this.world.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index ad32a4b3a601396c8d485d2264088d6cb4c92ebf..2e3667c2c2530a1222f2ad7a4988ba8076759dc4 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -201,6 +201,11 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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}
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+ public boolean totemOfUndyingWorksInInventory = false;
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+ private void totemOfUndyingWorksInInventory() {
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+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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+ }
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+
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public boolean silkTouchEnabled = false;
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public String silkTouchSpawnerName = "Spawner";
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public List<String> silkTouchSpawnerLore = new ArrayList<>();
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