Files
Purpur/patches/server/0210-Flying-Fall-Damage-API.patch
William Blake Galbreath 8bd08ceeea Updated Upstream (Paper & Airplane)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
06db5d08b0 Updated Upstream (Bukkit/CraftBukkit) (#6589)
810d200bb4 Improve interact distance check (#6591)

Airplane Changes:
8207533bdf Upstream
2021-09-12 22:24:02 -05:00

47 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Wed, 9 Jun 2021 16:31:14 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index b7e8ba03bd46b257ec97a494c4e7a20d0286a5dd..b0661f7ad41157c5e25ee2d87f9a0efd79039475 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -183,6 +183,7 @@ public abstract class Player extends LivingEntity {
public boolean affectsSpawning = true;
// Paper end
public boolean isCritical = false; // Purpur
+ public boolean flyingFallDamage = false; // Purpur
// CraftBukkit start
public boolean fauxSleeping;
@@ -1730,7 +1731,7 @@ public abstract class Player extends LivingEntity {
@Override
public boolean causeFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) {
- if (this.abilities.mayfly) {
+ if (this.abilities.mayfly && !flyingFallDamage) { // Purpur
return false;
} else {
if (fallDistance >= 2.0F) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 86cc5b5ef6bb8bfeaf9ee4436790f8f8e3faf018..6f52f6c3bce625cc6a2031b03f04777400fa5f79 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2601,5 +2601,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setSpawnInvulnerableTicks(int spawnInvulnerableTime) {
getHandle().spawnInvulnerableTime = spawnInvulnerableTime;
}
+
+ public void setFlyingFallDamage(boolean flyingFallDamage) {
+ getHandle().flyingFallDamage = flyingFallDamage;
+ }
+
+ @Override
+ public boolean hasFlyingFallDamage() {
+ return getHandle().flyingFallDamage;
+ }
// Purpur end
}