Files
Purpur/patches/server/0025-Zombie-horse-naturally-spawn.patch
granny 8ac38d927f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@484d6bf [ci skip] Move some disruptive patches back
PaperMC/Paper@52619e7 [ci skip] Add more patch identifying comments
PaperMC/Paper@e660379 [ci skip] Move some disruptive patches back
PaperMC/Paper@c57d1aa Move diffs around to compile without later ones applied
PaperMC/Paper@581b101 Add world to Entity AddTo/RemoveFrom Events (#10183)
PaperMC/Paper@24dc2bf Add BlockStateMeta#clearBlockState (#10160)
PaperMC/Paper@76da4bc Expose LootTable of DecoratedPot (#10023)
PaperMC/Paper@11645e3 [ci skip] (Mostly) finish adding identifying patch comments
PaperMC/Paper@51bef80 [ci skip] Remove removed patches
PaperMC/Paper@ad2cf68 [ci skip] Move chunk system patch back a bit
PaperMC/Paper@d405ff1 [ci skip] Fixup last commit
PaperMC/Paper@a4a08b7 [ci skip] Move chunk system patch a bit back
PaperMC/Paper@b700460 Convert average tick value in the GUI to the correct granularity
PaperMC/Paper@1831240 [ci skip] Move chunk system patch back
2024-01-25 01:07:43 -08:00

52 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 7 Jul 2019 19:52:16 -0500
Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index cdc17904cdf3d6669503e09debfbb156a80f0020..0ae833018867b9f347fa8261898ec7353368ba4e 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1016,10 +1016,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper - Configurable spawn chances for skeleton horses
if (flag1) {
- SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
+ // Purpur start
+ net.minecraft.world.entity.animal.horse.AbstractHorse entityhorseskeleton;
+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
+ entityhorseskeleton = EntityType.ZOMBIE_HORSE.create(this);
+ } else {
+ entityhorseskeleton = EntityType.SKELETON_HORSE.create(this);
+ if (entityhorseskeleton != null) ((SkeletonHorse) entityhorseskeleton).setTrap(true);
+ }
+ // Purpur end
if (entityhorseskeleton != null) {
- entityhorseskeleton.setTrap(true);
+ //entityhorseskeleton.setTrap(true); // Purpur - moved up
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 6d94dc88a470b7e51aafad6c912ff516d114f179..06ea43ddbbaf3165b74303a713f55512b9701765 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1487,6 +1487,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D;
public double zombieHorseMovementSpeedMin = 0.2D;
public double zombieHorseMovementSpeedMax = 0.2D;
+ public double zombieHorseSpawnChance = 0.0D;
private void zombieHorseSettings() {
zombieHorseRidable = getBoolean("mobs.zombie_horse.ridable", zombieHorseRidable);
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
@@ -1503,6 +1504,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);
+ zombieHorseSpawnChance = getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
}
public boolean zombieVillagerRidable = false;