Files
Purpur/patches/server/0094-Totems-work-in-inventory.patch
BillyGalbreath f3644e18a2 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
a98d389d1 Updated Upstream (CraftBukkit/Spigot) (#5119)

Tuinity Changes:
f8c0db480 Call queueUpdate() when scheduling chunk lighting
2021-01-27 10:00:51 -06:00

47 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: draycia <lonelyyordle@gmail.com>
Date: Wed, 29 Apr 2020 00:45:58 -0700
Subject: [PATCH] Totems work in inventory
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 9f3b9b42c1509bfd71206702799421dd716e61e4..7e3acb424720c2bdac3d5c5da034087cb15dab23 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1327,6 +1327,19 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Purpur start
+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
+ EntityPlayer player = (EntityPlayer) this;
+ for (ItemStack item : player.inventory.items) {
+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
+ itemstack1 = item;
+ itemstack = item.cloneItemStack();
+ break;
+ }
+ }
+ }
+ // Purpur end
+
EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
event.setCancelled(itemstack == null);
this.world.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 1f83fae3935d8bdacd396697e36d3c80d4d93b42..9c32d1d0d283ce8fb290623c8e40c2606d2fdd82 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -201,6 +201,11 @@ public class PurpurWorldConfig {
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
}
+ public boolean totemOfUndyingWorksInInventory = false;
+ private void totemOfUndyingWorksInInventory() {
+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
+ }
+
public boolean silkTouchEnabled = false;
public String silkTouchSpawnerName = "Spawner";
public List<String> silkTouchSpawnerLore = new ArrayList<>();