Files
Purpur/patches/api/0017-Player-invulnerabilities.patch
granny f952106e1b Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@29b17a8 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9088)
PaperMC/Paper@b5ce6e3 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9104)
PaperMC/Paper@9cda284 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@f8c0112 {ci skip} add missing labels to project status map (#9106)
PaperMC/Paper@6a7fef0 Allow entity effect changes off the main thread for worldgen (#8942)
PaperMC/Paper@f8d2f82 Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues (#9068)
PaperMC/Paper@b626528 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@058d7c1 Updated Upstream (Bukkit/CraftBukkit/Spigot)
PaperMC/Paper@ab72b12 Update Adventure to 4.13.1 (#9113)
PaperMC/Paper@8be7a60 Fix getBrightness and getRawBrightness throwing exception in BlockStateListPopulator (#9111)
PaperMC/Paper@e811927 Revert "Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues (#9068)"

Pufferfish Changes:
pufferfish-gg/Pufferfish@da9fd85 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@751dfb0 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@c09a154 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@b778163 Updated Upstream (Paper)
2023-04-10 04:07:19 -07:00

38 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 57f9068a8622a298bfcbfd99668ad12774c7a8b2..c332e7f967e5ce6c2b7b046ab539c2e483d85014 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3062,5 +3062,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}