Files
Purpur/patches/server/0030-Add-option-to-set-armorstand-step-height.patch
2023-09-23 03:34:16 -07:00

48 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 6 Oct 2019 12:46:35 -0500
Subject: [PATCH] Add option to set armorstand step height
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index f859e05ddc13b4d27f73fbd2abd331f3c8804363..61183cfcff5f4c706d0491b844531596caa1080d 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -333,7 +333,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public double xOld;
public double yOld;
public double zOld;
- private float maxUpStep;
+ public float maxUpStep; // Purpur - private -> public
public boolean noPhysics;
protected final RandomSource random;
public int tickCount;
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 9b19cca3b8231b8fbda674f080922673503b1260..41d6127ef781a2119dc41f18b4831d9e150ba0fa 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -690,6 +690,7 @@ public class ArmorStand extends LivingEntity {
@Override
public void tick() {
+ maxUpStep = level().purpurConfig.armorstandStepHeight;
// Paper start
if (!this.canTick) {
if (this.noTickPoseDirty) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index c208253d9afcdaa18fdb1f020d3d385556190203..5875b0e956a91ddb89adfdcb97418cc1d72a1ddf 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -90,6 +90,11 @@ public class PurpurWorldConfig {
return value.isEmpty() ? fallback : value;
}
+ public float armorstandStepHeight = 0.0F;
+ private void armorstandSettings() {
+ armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
+ }
+
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;