Files
Purpur/patches/api/0042-Flying-Fall-Damage-API.patch
William Blake Galbreath 2040a9ac8a Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
8fe5611 Fix Player#playerListName nullability annotation (#6089)
8827886 Add back linking to Adventure Javadoc (#6088)
6ea4da4 AbstractSkeleton should extend RangedEntity (#6087)
a831634 add Optimize Light Engine patch (#5863)
56fd1a2 Update to Minecraft 1.17.1 (#6097)
f8d6cbd Deobfuscate stacktraces in sync load info (#6103)

Tuinity Changes:
5065deb Make CollisionContext initialisation lazy
388bdf5 Optimise ActivationRange#activateEntities again
2310a94 Update to 1.17.1
2021-07-07 04:05:03 -05:00

31 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Wed, 9 Jun 2021 16:31:15 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index f6fda238033ec63bb0727824c4d51cd49723e427..407755298456cf1c7081ec8bb2fd2936f36b9404 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2212,5 +2212,19 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param invulnerableTicks Invulnerable ticks remaining
*/
void setSpawnInvulnerableTicks(int invulnerableTicks);
+
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is true
+ */
+ public void setFlyingFallDamage(boolean flyingFallDamage);
+
+ /**
+ * Allows you get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return True if fall damage is enabled when {@link #getAllowFlight()} is true
+ */
+ public boolean hasFlyingFallDamage();
// Purpur end
}