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Switch over to Error Prone (now with NullAway!)
There is one major change: we now have a separate artifact for the annotation processor. As for NullAway, we are currently exempting the clientbound join game/respawn packets. They are ugly and need to be refactored.
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@@ -2,8 +2,10 @@ rootProject.name = 'velocity'
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include(
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'api',
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'proxy',
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'native'
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'native',
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'annotation-processor'
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)
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findProject(':annotation-processor')?.name = 'velocity-annotation-processor'
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findProject(':api')?.name = 'velocity-api'
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findProject(':proxy')?.name = 'velocity-proxy'
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findProject(':native')?.name = 'velocity-native'
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