mirror of
https://github.com/PaperMC/Velocity.git
synced 2026-02-17 14:37:43 +01:00
Specifically, the JoinGame packet handling is now split between pre-1.16 encodings of the packet and post-1.16 handlings of the packet. This packet is one of the most amorphous packets in the entire Minecraft protocol, from Velocity's perspective.