Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7569191 Send disguised chat for vanished players
PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833)
PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824)
PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822)
PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799)
PaperMC/Paper@5eca964 [ci skip] Rebuild patches
This commit is contained in:
granny
2023-02-09 17:55:16 -08:00
parent bac7738314
commit 0090323edb
17 changed files with 43 additions and 43 deletions

View File

@@ -5,12 +5,12 @@ Subject: [PATCH] LivingEntity safeFallDistance
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 6555397148b84dba7a87cae505544b65452f1742..3aee8f29fece72485eb9ada371d6444633120a53 100644
index 1da1c293ac8a13d22743c26d35624155bfa73a16..df181fc97e56fcde382235cb1262d65b9bb9ff85 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1126,4 +1126,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@@ -1142,4 +1142,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
void setBodyYaw(float bodyYaw);
// Paper end
+
+ // Purpur start