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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7569191 Send disguised chat for vanished players PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833) PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824) PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822) PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799) PaperMC/Paper@5eca964 [ci skip] Rebuild patches
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@@ -5,12 +5,12 @@ Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 6555397148b84dba7a87cae505544b65452f1742..3aee8f29fece72485eb9ada371d6444633120a53 100644
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index 1da1c293ac8a13d22743c26d35624155bfa73a16..df181fc97e56fcde382235cb1262d65b9bb9ff85 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1126,4 +1126,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@@ -1142,4 +1142,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
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void setBodyYaw(float bodyYaw);
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// Paper end
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+
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+ // Purpur start
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