Fix build

This commit is contained in:
BillyGalbreath
2022-06-11 02:20:41 -05:00
parent 54fbbccdad
commit 051ca2442a

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@@ -5,7 +5,7 @@ Subject: [PATCH] Lobotomize stuck villagers
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index c985f302812be364c07866727c9d2c2714bec249..9951509d1f9bd7266ad8eb17de57d1c9ba0cc512 100644
index c985f302812be364c07866727c9d2c2714bec249..ace39b0585c67b2764d75ff9e64d132347157a51 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -140,6 +140,8 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
@@ -46,7 +46,7 @@ index c985f302812be364c07866727c9d2c2714bec249..9951509d1f9bd7266ad8eb17de57d1c9
+ }
+
+ private boolean canTravelTo(BlockPos pos) {
+ BlockState state = this.level.getBlockStateIfLoaded(pos);
+ net.minecraft.world.level.block.state.BlockState state = this.level.getBlockStateIfLoaded(pos);
+ if (state == null) {
+ // chunk not loaded
+ return false;