[CI-SKIP] Don't pass ping to demo command output

This commit is contained in:
Encode42
2021-04-30 14:40:50 -04:00
parent c3481c0002
commit 17c8573475

View File

@@ -51,7 +51,7 @@ index b903a19e0fcf008cb8358be2d5050c89d2addf28..69d6d3fb4333531ea63acf5272ffa52e
}
diff --git a/src/main/java/net/pl3x/purpur/command/DemoCommand.java b/src/main/java/net/pl3x/purpur/command/DemoCommand.java
new file mode 100644
index 0000000000000000000000000000000000000000..d621dab3c40f5d093474444eccecd8e7c9e301a1
index 0000000000000000000000000000000000000000..7ea2e07c95c26528e118541ca2bba4d6117ab28f
--- /dev/null
+++ b/src/main/java/net/pl3x/purpur/command/DemoCommand.java
@@ -0,0 +1,39 @@
@@ -88,7 +88,7 @@ index 0000000000000000000000000000000000000000..d621dab3c40f5d093474444eccecd8e7
+ for (EntityPlayer player : targets) {
+ PacketPlayOutGameStateChange packet = new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.demo(), 0);
+ player.playerConnection.sendPacket(packet);
+ String output = String.format(PurpurConfig.demoCommandOutput, player.getProfile().getName(), player.ping);
+ String output = String.format(PurpurConfig.demoCommandOutput, player.getProfile().getName());
+ sender.sendMessage(CraftChatMessage.fromStringOrNull(output), false);
+ }
+ return targets.size();