fix configurable daylight cycle not working (#1788)

This commit is contained in:
Amine Kacimi
2026-06-21 22:04:38 +01:00
committed by GitHub
parent 47a714c82c
commit 335be8910e
3 changed files with 18 additions and 33 deletions

View File

@@ -30,10 +30,10 @@ index 80e694615ff8f81c8cbda9684ef96cce65f5abd7..f9cf876c5031e20b209c5de991982dbe
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = level.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers
profiler.push(() -> level + " " + level.dimension().identifier());
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 72ce2b03561af86db2059dfa05f381278af56f64..ca39cddc5d7bccbea4ce8ed95354c7529dd93072 100644
index 9a5be73c618c4c8572aad4ca2673def65658eeee..50a1fe6bd9f7e6cf79e48e1420fbe153c902bddb 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -239,6 +239,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ServerEntityGet
@@ -237,6 +237,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ServerEntityGet
private static final org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry();
public final org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer persistentDataContainer = new org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer(DATA_TYPE_REGISTRY);
private final alternate.current.wire.WireHandler wireHandler = new alternate.current.wire.WireHandler(this); // Paper - optimize redstone (Alternate Current)

View File

@@ -1,14 +1,5 @@
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -220,6 +_,8 @@
private final StructureManager structureManager;
private final StructureCheck structureCheck;
private final boolean tickTime;
+ private double preciseTime; // Purpur - Configurable daylight cycle
+ private boolean forceTime; // Purpur - Configurable daylight cycle
private final LevelDebugSynchronizers debugSynchronizers = new LevelDebugSynchronizers(this);
// CraftBukkit start
@@ -646,8 +_,25 @@
// CraftBukkit end
this.tickTime = tickTime;
@@ -36,14 +27,6 @@
ChunkGenerator generator = levelStem.generator();
// CraftBukkit start
// Paper start - per-world time
@@ -741,6 +_,7 @@
this.chunkDataController = new ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller.ChunkDataController((ServerLevel)(Object)this, this.chunkTaskScheduler);
// Paper end - rewrite chunk system
this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
+ this.preciseTime = this.serverLevelData.getGameTime(); // Purpur - Configurable daylight cycle
}
// Paper start
@@ -809,7 +_,7 @@
}

View File

@@ -1,17 +1,19 @@
--- a/net/minecraft/world/clock/ServerClockManager.java
+++ b/net/minecraft/world/clock/ServerClockManager.java
@@ -149,12 +_,12 @@
public ClientboundSetTimePacket createFullSyncPacket() {
// Paper start - per-player time
- return this.createFullSyncPacket(null);
+ return this.createFullSyncPacket(null); // Purpur - TODO: Configurable daylight cycle
}
public ClientboundSetTimePacket createFullSyncPacket(final net.minecraft.server.level.ServerPlayer player) {
final Map<Holder<WorldClock>, ClockNetworkState> updates = new HashMap<>(this.clocks.size());
- this.clocks.forEach((clock, instance) -> updates.put(clock, this.packNetworkState(clock, instance, player)));
+ this.clocks.forEach((clock, instance) -> updates.put(clock, this.packNetworkState(clock, instance, player))); // Purpur - TODO: Configurable daylight cycle
return new ClientboundSetTimePacket(this.getGameTime(), updates);
// Paper end - per-player time
@@ -70,7 +_,15 @@
public void tick() {
boolean advanceTime = this.advanceTime(); // Paper - per-world time
if (advanceTime) {
- this.clocks.values().forEach(ServerClockManager.ClockInstance::tick);
+ this.clocks.forEach(((worldClockHolder, clockInstance) -> { // Purpur start - Configurable daylight cycle
+ ServerLevel l = level != null ? level : server.overworld();
+ int incrementTicks = 12000 / (l.isBrightOutside() ? l.purpurConfig.daytimeTicks : l.purpurConfig.nighttimeTicks);
+ float rate = clockInstance.rate;
+ clockInstance.rate *= incrementTicks;
+ clockInstance.tick();
+ clockInstance.rate = rate;
+ this.broadcastUpdates(worldClockHolder, clockInstance);
+ })); // Purpur end - Configurable daylight cycle
this.setDirty();
}
}