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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: fb36f15d6 Let some more packets be send immediately, closes #4140 (#4896) ede41fe16 Emancipate more features to PlayerHandshakeEvent 3fdeba1f5 [CI-SKIP] [Auto] Rebuild Patches 5fc07bd63 Maded Title-Objects directy sendable to targets e7b9a478e Player Chunk Load/Unload Events 1d0cfc0cc MC-4 Fix item position desync 458db6206 Limit auto recipe packets
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@@ -0,0 +1,34 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 6 Oct 2019 12:46:35 -0500
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Subject: [PATCH] Add option to set armorstand step height
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 8fef94ad9ac795311fb083a384ed98f1ea860f0a..df3fc83029ea9d06045a3f132f8e85b0c33b0649 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -618,6 +618,7 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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public void tick() {
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+ setStepHeight(world.purpurConfig.armorstandStepHeight); // Purpur
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// Paper start
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if (!this.canTick) {
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if (this.noTickPoseDirty) {
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index c2a13de7f0cafc8c93c5255e0f65f5e8ad439c7a..0fa01267fa35f1afdc81c2636f9efa8506bcebb6 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -63,6 +63,11 @@ public class PurpurWorldConfig {
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return PurpurConfig.config.getString("world-settings." + worldName + "." + path, PurpurConfig.config.getString("world-settings.default." + path));
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}
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+ public float armorstandStepHeight = 0.0F;
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+ private void armorstandSettings() {
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+ armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
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+ }
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+
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public boolean idleTimeoutKick = true;
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public boolean idleTimeoutTickNearbyEntities = true;
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public boolean idleTimeoutCountAsSleeping = false;
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