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Duplicate paper's vanilla scoreboard colors patch to sync chat event
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@@ -0,0 +1,37 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 19 Jul 2020 15:30:50 -0500
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Subject: [PATCH] Duplicate paper's vanilla scoreboard colors patch to sync
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chat event
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index bc4a4ee2c..706ae2bef 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1895,7 +1895,15 @@ public class PlayerConnection implements PacketListenerPlayIn {
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return null;
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}
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- String message = String.format(queueEvent.getFormat(), queueEvent.getPlayer().getDisplayName(), queueEvent.getMessage());
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+ // Purpur Start - Support for vanilla world scoreboard name coloring (copied from paper's diff below)
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+ String displayName = queueEvent.getPlayer().getDisplayName();
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+ if (PlayerConnection.this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(PlayerConnection.this.player.getScoreboardTeam(), PlayerConnection.this.player.getDisplayName());
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+ // Explicitly add a RESET here, vanilla uses components for this now...
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+ displayName = new net.md_5.bungee.api.chat.TextComponent(net.md_5.bungee.chat.ComponentSerializer.parse(IChatBaseComponent.ChatSerializer.componentToJson(nameFromTeam))).toLegacyText() + org.bukkit.ChatColor.RESET;
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+ }
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+ String message = String.format(queueEvent.getFormat(), displayName, queueEvent.getMessage());
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+ // Purpur end
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PlayerConnection.this.minecraftServer.console.sendMessage(message);
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if (((LazyPlayerSet) queueEvent.getRecipients()).isLazy()) {
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for (Object player : PlayerConnection.this.minecraftServer.getPlayerList().players) {
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@@ -1928,7 +1936,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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// Paper Start - (Meh) Support for vanilla world scoreboard name coloring
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String displayName = event.getPlayer().getDisplayName();
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if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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- IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), this.player.getDisplayName()); // Purpur - why are we casting bukkit player back to nms player when we already have a nms player...
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// Explicitly add a RESET here, vanilla uses components for this now...
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displayName = new net.md_5.bungee.api.chat.TextComponent(net.md_5.bungee.chat.ComponentSerializer.parse(IChatBaseComponent.ChatSerializer.componentToJson(nameFromTeam))).toLegacyText() + org.bukkit.ChatColor.RESET; // Purpur
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}
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