Dont do movementTick for dead entities

This commit is contained in:
William Blake Galbreath
2020-03-06 13:37:38 -06:00
parent 2179ee82e6
commit 44b2fa3c23

View File

@@ -0,0 +1,25 @@
From 78c99e1e4bf9399adfb6b02351da9054f4d36a79 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 6 Mar 2020 13:37:26 -0600
Subject: [PATCH] Dont do movementTick for dead entities
---
src/main/java/net/minecraft/server/EntityLiving.java | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index e3dc406da..dc6efdb8d 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2385,7 +2385,7 @@ public abstract class EntityLiving extends Entity {
}
}
- this.movementTick();
+ if (isAlive()) this.movementTick(); // Purpur
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
--
2.24.0